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Hero: Toad X-Men (tix)


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Chivas2973
Veteran Member
Join Date: Mar 2004
Location: Wisconsin
Old 07-22-2004 , 22:40   Hero: Toad X-Men (tix)
Reply With Quote #1

Toad (X-Men) v1.0

Description
Leap & Jump Kick - Jump Kick (auto-just jump on someone). Leaps, +powern.

shconfig.cfg CVARS
Code:
//Toad (X-Men)
toadx_level 5
toadx_jumpvel 50	// Extra vel. he jumps at when still.. (def 5)
toadx_dmgmp 7		// Damage multiplier ++ = more damage per kick  (def 7)
toadx_maxjumps 14	// Number of jummps
toadx_spdmp 4		// Speed multiplier (def 4)
toadx_dropchance 3	// chance they drop their gun: 4=always, 3=most of the time, 2=sometimes, 1=very little, 0=never (def 3)
Code:
* So here he is:
*       He leaps. Leaping is bound to a power key. +powerN. The faster you move the faster he leaps,
*   but he only gets a certain number of leaps per round. If he touches someone while in midair
*   he will automatically kick them. The damage done by a kick is proportional to the velocity he
*   is going at. (faster = more damage). He will also kick them back and they may drop their gun
*   It's quite fun dropping on peoples head's from above. Does a lot of damage :D Using flash or a
*   hero that boosts speed is really beneficial too. More speed = more damage per hit.
Attached Files
File Type: sma Get Plugin or Get Source (sh_toadxmen.sma - 1892 views - 9.5 KB)
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Last edited by vittu; 01-18-2007 at 03:45.
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sai402
Member
Join Date: Sep 2005
Old 08-07-2004 , 03:45   toad (x-men) dont work
Reply With Quote #2

hey your toad (x-men) dont work, i compile and it works but wen i go into my server, it shows up as bind _ "+key" like it shows 3=toad(x-men) but wen i press that bind key for that power, it does nothing at all. i am using amxmod 0.9.7, can you help out?
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Headless
Junior Member
Join Date: Nov 2003
Old 08-07-2004 , 10:00   Re: Hero: Toad X-Men (tix)
Reply With Quote #3

Quote:
Originally Posted by Chivas2973
Toad (X-Men)

Description
Jump Kicks", "Kick jumps (auto-just jump on someone). Leaps, +powern. He leaps. Leaping is bound to a power key. +powerN. The faster you
move the faster he leaps, but he only gets a certain number of leaps
per round.
If he touches someone while in midair he will automatically kick
them. The damage done by a kick is proportional to the velocity he
is going at. (faster = more damage). He will also kick them back
and they may drop their gun Its quite fun dropping on
peoples head's from above. Does a lot of damage Using flash or a
hero that boosts speed is really beneficial too. More speed = more

CVARS
toadx_level = level he is available at def: 5
toadx_jumpvel = extra vel. he jumps at when still.. def: 50 toadx_dmgmp = damage multiplier ++ = more damage / kick def: 7
toadx_spdmp = speed multiplier def: 4
toadx_dropchance = chance they drop their gun: def: 3
4=always
3=most of the time
2=sometimes
1=very little
0=never drop their gun
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sai402
Member
Join Date: Sep 2005
Old 08-07-2004 , 12:23   Nope dont work
Reply With Quote #4

it worked for 1.5 but still dont work for 1.6, and amx 0.9.7. mayb some needs to tweak it. what version of amx are you running?
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sai402
Member
Join Date: Sep 2005
Old 08-30-2004 , 12:17   please help modify toad (x-men)
Reply With Quote #5

ok i understand wat u r tryin to say, but i want to do something much different, i just want toad to be able to leap long distance at the press of a binded button. but also if u press the button to leap and he hit someone, it will kick their weapon out and damage them too. but each leap is long and far so it would be like a traveler leaper. simply put, he can get around the map faster bc he can do long and far leap each time. please help me if u can do this, thank you
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keupsonite
Junior Member
Join Date: Sep 2004
Old 09-24-2004 , 07:34   xtoad
Reply With Quote #6

I seek the hero xtoad for amx 9.9. me I it is not the recompiler if you can help me thank you.
I speak badly English sorry.
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sai402
Member
Join Date: Sep 2005
Old 11-06-2004 , 00:43   amx v0.9.9 version of xtoad?
Reply With Quote #7

this version dont work for AMXv0.9.9. anyone is redoing this hero?
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vittu
SuperHero Moderator
Join Date: Oct 2004
Location: L.A. County, CA
Old 11-06-2004 , 00:46  
Reply With Quote #8

stop asking and test the heroes yourself, you can always attempt to compile the hero and hope it works otherwise just wait for it to be fixed...
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Prowler
Senior Member
Join Date: Nov 2004
Old 11-06-2004 , 02:21  
Reply With Quote #9

He needs to be re-coded for amx 9.9, so no at the moment he doesnt work (which is a shame cause this guy ranks up in my favorites for heros)
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Ecto-1
Junior Member
Join Date: Nov 2004
Old 11-10-2004 , 15:55  
Reply With Quote #10

yeah this is my favorite hero as well. when i compile it for amxx i get like 6 errors but it does output to an amxx file. when i go to use it it doest work right.

anyone have a working amxx copy?
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