Quote:
Originally Posted by Headline
Please fix the following for your plugin to be approved. The last two comments are not required, but strong suggestions. - Don't hardcode 32 for checking player validity. Use the global 'MaxClients' variable.
- Why are you declaring g_IsOnce as an integer, and using it as a boolean.
- Use sizeof(), don't hard code string buffer maxlens
- A 4096 global int array is probably not the best way to be distinguishing whether the entity should be unhooked.
- Avoid mixing new and old syntax.
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Don't hardcode 32 for checking player validity. Use the global 'MaxClients' variable.
- MvM servers only works with 32 clients by limit of server so it seems legit with this plugin anyway replaced
Why are you declaring g_IsOnce as an integer, and using it as a boolean.
- Old codes
A 4096 global int array is probably not the best way to be distinguishing whether the entity should be unhooked.
- idk than what can i use it insted of
Other is my mistake
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