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Solution to update from 2010.12.17


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rhelgeby
Veteran Member
Join Date: Oct 2008
Location: 0x4E6F72776179
Old 12-19-2010 , 02:40   Solution to update from 2010.12.17
Reply With Quote #1

Zombie:Reloaded Plugin status

Windows: Working - no issues discovered
Tested with MetaMod 1.8.5-dev:750 (stable branch) and SourceMod 1.3.3:2994 (stable branch).

Linux: Working - no issues discovered
Tested with MetaMod 1.8.5-dev:750 (stable branch) and SourceMod 1.3.3:2994 (stable branch).

Solution
  1. Update MetaMod to latest snapshot: http://sourcemm.net/snapshots
  2. Update the SDK Hooks gamedata file: http://forums.alliedmods.net/showthr...22#post1373622
  3. Run server with SourceMod once so SourceMod can download new gamedata files.
  4. Restart the server.
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Richard Helgeby

Zombie:Reloaded | PawnUnit | Object Library
(Please don't send private messages for support, they will be ignored. Use the forum.)

Last edited by rhelgeby; 12-22-2010 at 15:52.
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Deathrow Bo Dean
Senior Member
Join Date: Sep 2010
Old 12-19-2010 , 04:21   Re: Solution to update from 2010.12.17
Reply With Quote #2

I'm running a linux server with "mmsource 1.9,0-ng-738 linux" along. with the latest "sourcemod 1.3.6 linux". most of my plugins are workinf again but some like ZombieRiot are not. The 1.8.5 I think is for Windows.
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KyleS
SourceMod Plugin Approver
Join Date: Jul 2009
Location: Segmentation Fault.
Old 12-19-2010 , 12:32   Re: Solution to update from 2010.12.17
Reply With Quote #3

You still need to update your SDKHooks gamedata.

Quote:
Originally Posted by DJ Tsunami View Post
Untested new gamedata for Orange Box games (credits to asherkin) until psychonic has time to look at it.
http://forums.alliedmods.net/attachm...chmentid=79289
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rhelgeby
Veteran Member
Join Date: Oct 2008
Location: 0x4E6F72776179
Old 12-19-2010 , 14:02   Re: Solution to update from 2010.12.17
Reply With Quote #4

Of course I forgot to mention that one in the solution.
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Richard Helgeby

Zombie:Reloaded | PawnUnit | Object Library
(Please don't send private messages for support, they will be ignored. Use the forum.)
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TnTSCS
AlliedModders Donor
Join Date: Oct 2010
Location: Undisclosed...
Old 12-19-2010 , 14:36   Re: Solution to update from 2010.12.17
Reply With Quote #5

where would one even get that version of Sourcemod you mention - 1.3.3:2994?

The downloads page of sourcemod.com show 1.3.6, the snapshots page only goes as far back as 1.3.5, and up to 1.3.7 (stable)...

Just wondering... I know you posted that as a solution to what you've tested works
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KyleS
SourceMod Plugin Approver
Join Date: Jul 2009
Location: Segmentation Fault.
Old 12-19-2010 , 14:58   Re: Solution to update from 2010.12.17
Reply With Quote #6

Grab the latest snapshots until a release is pushed.
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vadik24
Senior Member
Join Date: Aug 2009
Location: Bothell,Wa
Old 12-20-2010 , 19:40   Re: Solution to update from 2010.12.17
Reply With Quote #7

will zombie reload ever be fix? it crash my server like every hour cuz of Cbuf_AddText: buffer overflow
Cbuf_AddText: buffer overflow
Cbuf_AddText: buffer overflow
Cbuf_AddText: buffer overflow
Cbuf_AddText: buffer overflow
Cbuf_AddText: buffer overflow
Cbuf_AddText: buffer overflow
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TnTSCS
AlliedModders Donor
Join Date: Oct 2010
Location: Undisclosed...
Old 12-20-2010 , 22:47   Re: Solution to update from 2010.12.17
Reply With Quote #8

Quote:
Originally Posted by vadik24 View Post
will zombie reload ever be fix? it crash my server like every hour cuz of Cbuf_AddText: buffer overflow
Cbuf_AddText: buffer overflow
Cbuf_AddText: buffer overflow
Cbuf_AddText: buffer overflow
Cbuf_AddText: buffer overflow
Cbuf_AddText: buffer overflow
Cbuf_AddText: buffer overflow
I don't see that on mine... what other plugins do you have running?
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KyleS
SourceMod Plugin Approver
Join Date: Jul 2009
Location: Segmentation Fault.
Old 12-20-2010 , 22:56   Re: Solution to update from 2010.12.17
Reply With Quote #9

Quote:
Originally Posted by vadik24 View Post
will zombie reload ever be fix? it crash my server like every hour cuz of Cbuf_AddText: buffer overflow
Cbuf_AddText: buffer overflow
Cbuf_AddText: buffer overflow
Cbuf_AddText: buffer overflow
Cbuf_AddText: buffer overflow
Cbuf_AddText: buffer overflow
Cbuf_AddText: buffer overflow
That's not Zombie:Reloaded. It's probably something to do with your ES install (or a terribly written SM plugin).
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CatsyLady
Senior Member
Join Date: Oct 2009
Location: Germany
Old 12-22-2010 , 12:25   Re: Solution to update from 2010.12.17
Reply With Quote #10

Quote:
Originally Posted by rhelgeby View Post
  1. Update the SDK Hooks gamedata file: http://forums.alliedmods.net/showthr...24#post1373224
the link is dead for me x.x
is this from Kyle12 the same file?

please help .. zombies run arround with weapons

Last edited by CatsyLady; 12-22-2010 at 12:46.
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