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15 Bullets in one shot.


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zirualas
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Join Date: Jun 2010
Location: Lithuania
Old 10-17-2010 , 06:02   15 Bullets in one shot.
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I want to ask. Is it possible that Glock shot 15 bullet in one shot. If answer is yes, show me example please ;P
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issen1
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Join Date: Jan 2010
Old 10-17-2010 , 06:28   Re: 15 Bullets in one shot.
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I would guess that it's not possible. As an alternative you may just increase the damage of the glock.
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mottzi
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Join Date: May 2010
Location: Switzerland
Old 10-17-2010 , 06:32   Re: 15 Bullets in one shot.
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-> 2 Words

Ham_TakeDamage
SetHamParamFloat


(other Members, please dont give him a full code now, he has everything he need.)
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Vechta
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Join Date: Jun 2010
Old 10-17-2010 , 06:34   Re: 15 Bullets in one shot.
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Was my idea too, why dont you make 1 bullet damage x15 ?
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Hunter-Digital
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Join Date: Aug 2006
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Old 10-17-2010 , 06:43   Re: 15 Bullets in one shot.
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Well, the difference would be that a 15-bullet burst could act as a variable damage since you can evade some of them... but one bullet * 15 damage can not, it's either you get hit (and most likely die from the multiplier) or not.

I think a way to do a burst would be to alter the shooting delay of the weapon, making it shoot verry fast... and count how many times he fired and block him from shooting a short period of time at your desired number of shots.
That won't actually act as a burst since you must hold down fire to complete the burst but it's more than nothing

And yeah, don't ask HOW, search... there are plugins that alter gun shooting speed, the rest you figure it out
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Last edited by Hunter-Digital; 10-17-2010 at 06:46.
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issen1
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Join Date: Jan 2010
Old 10-17-2010 , 06:57   Re: 15 Bullets in one shot.
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Quote:
Originally Posted by Hunter-Digital View Post
Well, the difference would be that a 15-bullet burst could act as a variable damage since you can evade some of them... but one bullet * 15 damage can not, it's either you get hit (and most likely die from the multiplier) or not.
You could give it some randomness depending on the player's movement.
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