Code:
#include <amxmodx>
#include <cstrike>
#include <fakemeta_util>
#include <hamsandwich>
#include <fakemeta>
#include <nvault>
#include <dhudmessage>
#include <money>
#include <zmvip>
#include <zombieplague>
#define PLUGIN "[ZP] Cs Buy Menu"
#define VERSION "2.1"
#define AUTHOR "9()3, Sonic Son'edit, heka, DEN67"
#define VIP
const PRIMARY_WEAPONS_BIT_SUM = (1<<CSW_SCOUT)|(1<<CSW_XM1014)|(1<<CSW_MAC10)|(1<<CSW_AUG)|(1<<CSW_UMP45)|(1<<CSW_SG550)|(1<<CSW_GALIL)|(1<<CSW_FAMAS)|(1<<CSW_AWP)|(1<<CSW_MP5NAVY)|(1<<CSW_M249)|(1<<CSW_M3)|(1<<CSW_M4A1)|(1<<CSW_TMP)|(1<<CSW_G3SG1)|(1<<CSW_SG552)|(1<<CSW_AK47)|(1<<CSW_P90)
const SECONDARY_WEAPONS_BIT_SUM = (1<<CSW_P228)|(1<<CSW_ELITE)|(1<<CSW_FIVESEVEN)|(1<<CSW_USP)|(1<<CSW_GLOCK18)|(1<<CSW_DEAGLE)
const ZOMBIE_ALLOWED_WEAPONS_BITSUM = (1<<CSW_KNIFE)|(1<<CSW_HEGRENADE)|(1<<CSW_FLASHBANG)|(1<<CSW_SMOKEGRENADE)|(1<<CSW_C4)
const PEV_ADDITIONAL_AMMO = pev_iuser1
const OFFSET_AWM_AMMO = 377
const OFFSET_SCOUT_AMMO = 378
const OFFSET_PARA_AMMO = 379
const OFFSET_FAMAS_AMMO = 380
const OFFSET_M3_AMMO = 381
const OFFSET_USP_AMMO = 382
const OFFSET_FIVESEVEN_AMMO = 383
const OFFSET_DEAGLE_AMMO = 384
const OFFSET_P228_AMMO = 385
const OFFSET_GLOCK_AMMO = 386
const OFFSET_FLASH_AMMO = 387
const OFFSET_HE_AMMO = 388
const OFFSET_SMOKE_AMMO = 389
const OFFSET_C4_AMMO = 390
const OFFSET_CLIPAMMO = 51
const OFFSET_TEAM = 114
const OFFSET_DEATHS = 444
const OFFSET_MONEY = 115
//wtf is unknown item ??? P228 unknown he gren xm1014 bomb mac10 aug smogegren elites fivesveen ump45 krieg500 galil famas usp glock awp mp5 m249 m3 m4a1 tmp g3sg1 flashgren deagle krieg552 ak47 ? p90
new const AMMOOFFSET[] = { -1, OFFSET_P228_AMMO, -1, OFFSET_SCOUT_AMMO, OFFSET_HE_AMMO, OFFSET_M3_AMMO, OFFSET_C4_AMMO, OFFSET_USP_AMMO, OFFSET_FAMAS_AMMO, OFFSET_SMOKE_AMMO, OFFSET_GLOCK_AMMO, OFFSET_FIVESEVEN_AMMO, OFFSET_USP_AMMO, OFFSET_FAMAS_AMMO, OFFSET_FAMAS_AMMO, OFFSET_FAMAS_AMMO,
OFFSET_USP_AMMO, OFFSET_GLOCK_AMMO, OFFSET_AWM_AMMO, OFFSET_GLOCK_AMMO, OFFSET_PARA_AMMO, OFFSET_M3_AMMO, OFFSET_FAMAS_AMMO, OFFSET_GLOCK_AMMO, OFFSET_SCOUT_AMMO, OFFSET_FLASH_AMMO, OFFSET_DEAGLE_AMMO, OFFSET_FAMAS_AMMO, OFFSET_SCOUT_AMMO, -1, OFFSET_FIVESEVEN_AMMO }
const OFFSET_LINUX = 5
const OFFSET_LINUX_WEAPONS = 4
new const sound_buyammo[] = "items/9mmclip1.wav"
new g_save, g_money[33], g_money_can_save[33]
new cvar_save_in
new g_maxplayers
const TASK_BUYTIME_END = 100;
const TASK_RESTORE_MONEY = 200;
const TASK_KILL_ASSIST = 300;
new cvar_zp_cs_h_income_cash_rate;
new cvar_zp_cs_z_income_cash_rate;
new cvar_zp_cs_n_income_cash_rate
new cvar_zp_cs_s_income_cash_rate
new cvar_zp_cs_startmoney;
new cvar_zp_cs_restartround;
new cvar_zp_cs_moneymax;
new cvar_zp_cs_moneymax_vip;
new cvar_zp_cs_money_killbonus
new cvar_zp_cs_infectmoneybonus
new cvar_zp_cs_nemesis_canbuy
new cvar_zp_cs_survivor_canbuy
new cvar_zp_cs_money_human_win
new cvar_zp_cs_money_human_lose
new cvar_zp_cs_money_human_draw
new cvar_zp_cs_money_zombie_win
new cvar_zp_cs_money_zombie_lose
new cvar_zp_cs_money_zombie_draw
new cvar_zp_cs_zombie_nodeathscore
new Float: zp_cs_h_income_cash_rate;
new Float: zp_cs_z_income_cash_rate;
new Float: zp_cs_n_income_cash_rate
new Float: zp_cs_s_income_cash_rate
new zp_cs_moneymax;
new zp_cs_moneymax_vip;
new zp_cs_player_money[33]
new zp_cs_player_moneybonus[33]
new Float: zp_cs_damage[33][33] //[attacker][victim]
new g_MsgMoney, g_msgMoneyBlink, g_msgScoreInfo
new PlayerOldName[33][32]
new g_iBackMoney[33];
new zp_cs_buymenu;
new zp_cs_submenuid[33];
new zp_cs_buymenu_pistol;
new zp_cs_buymenu_shotgun;
new zp_cs_buymenu_smgun;
new zp_cs_buymenu_rifle;
new zp_cs_buymenu_biggun;
new zp_cs_buymenu_knife;
new zp_cs_buymenu_equiph;
new zp_cs_buymenu_equipz;
new zp_cs_buymenu_ready;
new cvar_zp_cs_buymenu_pistol_name[20];
new cvar_zp_cs_buymenu_pistol_cost[20];
new cvar_zp_cs_buymenu_pistol_todo[20];
new cvar_zp_cs_buymenu_shotgun_name[20];
new cvar_zp_cs_buymenu_shotgun_cost[20];
new cvar_zp_cs_buymenu_shotgun_todo[20];
new cvar_zp_cs_buymenu_smgun_name[20];
new cvar_zp_cs_buymenu_smgun_cost[20];
new cvar_zp_cs_buymenu_smgun_todo[20];
new cvar_zp_cs_buymenu_rifle_name[20];
new cvar_zp_cs_buymenu_rifle_cost[20];
new cvar_zp_cs_buymenu_rifle_todo[20];
new cvar_zp_cs_buymenu_biggun_name[20];
new cvar_zp_cs_buymenu_biggun_cost[20];
new cvar_zp_cs_buymenu_biggun_todo[20];
new cvar_zp_cs_buymenu_equiph_name[20];
new cvar_zp_cs_buymenu_equiph_cost[20];
new cvar_zp_cs_buymenu_equiph_todo[20];
new cvar_zp_cs_buymenu_equipz_name[20];
new cvar_zp_cs_buymenu_equipz_cost[20];
new cvar_zp_cs_buymenu_equipz_todo[20];
public plugin_precache()
{
precache_sound(sound_buyammo)
}
public zp_extra_item_selected(id, itemid)
{
if (g_money_can_save[id])
Save_Ammo_date(id)
}
public event_deathmsg()
{
new killer = read_data(1)
new victim = read_data(2)
if (!killer && !victim)
return PLUGIN_CONTINUE;
if (g_money_can_save[killer])
Save_Ammo_date(killer)
if (g_money_can_save[victim])
Save_Ammo_date(victim)
return PLUGIN_CONTINUE;
}
public fw_PlayerPreThink(id)
{
if (g_money_can_save[id])
{
new money = zp_cs_get_user_money(id)
g_money[id] = money
}
return FMRES_IGNORED;
}
public client_disconnect(id)
{
if(g_money_can_save[id])
Save_Ammo_date(id)
}
public client_putinserver(id)
set_task(2.0, "now_can_save", id)
public now_can_save(id)
{
Load_Ammo_date(id)
set_task(0.5, "can_save_true", id)
}
public can_save_true(id)
g_money_can_save[id] = true
public Save_Ammo_date(id)
{
new vaultkey[64], vaultdata[256]
switch (get_pcvar_num(cvar_save_in))
{
case 0:
{
new name[33];
get_user_name(id,name,32)
format(vaultkey, 63, "%s-/", name)
}
case 1:
{
new player_ip[33]
get_user_ip(id, player_ip, 32);
format(vaultkey, 63, "%s-/", player_ip)
}
case 2:
{
new AuthID[33];
get_user_authid(id, AuthID, 32);
formatex(vaultkey, 64, "%s-/", AuthID);
}
}
format(vaultdata, 255, "%i#", g_money[id])
nvault_set(g_save, vaultkey, vaultdata)
return PLUGIN_CONTINUE;
}
public Load_Ammo_date(id)
{
new vaultkey[64], vaultdata[256]
switch (get_pcvar_num(cvar_save_in))
{
case 0:
{
new name[33];
get_user_name(id,name,32)
format(vaultkey, 63, "%s-/", name)
}
case 1:
{
new player_ip[33]
get_user_ip(id, player_ip, 32);
format(vaultkey, 63, "%s-/", player_ip)
}
case 2:
{
new AuthID[33];
get_user_authid(id, AuthID, 32);
formatex(vaultkey, 64, "%s-/", AuthID);
}
}
format(vaultdata, 255, "%i#", g_money[id])
nvault_get(g_save, vaultkey, vaultdata, 255)
replace_all(vaultdata, 255, "#", " ")
new playmoney[32]
parse(vaultdata, playmoney, 31)
g_money[id] = str_to_num(playmoney)
return PLUGIN_CONTINUE;
}
public plugin_init()
{
register_plugin(PLUGIN,VERSION,AUTHOR)
register_dictionary("zp_cs_buymenu.txt")
g_MsgMoney = get_user_msgid("Money")
g_msgMoneyBlink = get_user_msgid("BlinkAcct")
g_msgScoreInfo = get_user_msgid("ScoreInfo")
register_event("HLTV", "event_round_start", "a", "1=0", "2=0")
RegisterHam(Ham_Spawn, "player", "ham_PlayerSpawn_Post", 1)
RegisterHam(Ham_TakeDamage, "player", "ham_TakeDamage")
RegisterHam(Ham_Killed, "player", "ham_PlayerKilled")
register_forward(FM_ClientConnect, "fw_ClientConnect_Post",1)
register_forward(FM_ClientDisconnect, "fw_ClientDisconnect")
register_clcmd("buy", "clcmd_zp_cs_buymenu")
register_clcmd("buyequip", "clcmd_zp_cs_buymenu")
register_clcmd("zp_cs_buymenu", "clcmd_zp_cs_buymenu")
g_save = nvault_open("g_money_save")
cvar_zp_cs_h_income_cash_rate = register_cvar("zp_cs_human_income_cash_rate", "2.0")
cvar_zp_cs_z_income_cash_rate = register_cvar("zp_cs_zombie_income_cash_rate", "5.0")
cvar_zp_cs_n_income_cash_rate = register_cvar("zp_cs_nemesis_income_cash_rate", "0.5")
cvar_zp_cs_s_income_cash_rate = register_cvar("zp_cs_survivor_income_cash_rate", "0.2")
cvar_zp_cs_moneymax = register_cvar("zp_cs_moneymax", "200000")
cvar_zp_cs_moneymax_vip = register_cvar("zp_cs_moneymax_vip", "500000")
cvar_save_in = register_cvar("zp_cs_money_save", "2")
cvar_zp_cs_infectmoneybonus = register_cvar("zp_cs_infectmoneybonus", "1000")
cvar_zp_cs_money_killbonus = register_cvar("zp_cs_money_killbonus", "500")
cvar_zp_cs_startmoney = get_cvar_pointer("mp_startmoney")
cvar_zp_cs_restartround = get_cvar_pointer("sv_restartround")
cvar_zp_cs_nemesis_canbuy = register_cvar("zp_cs_nemesis_canbuy", "0")
cvar_zp_cs_survivor_canbuy = register_cvar("zp_cs_survivor_canbuy", "0")
cvar_zp_cs_money_human_win = register_cvar("zp_cs_money_human_win", "2000");
cvar_zp_cs_money_human_lose = register_cvar("zp_cs_money_human_lose", "1000");
cvar_zp_cs_money_human_draw = register_cvar("zp_cs_money_human_draw", "20000");
cvar_zp_cs_money_zombie_win = register_cvar("zp_cs_money_zombie_win", "2000");
cvar_zp_cs_money_zombie_lose = register_cvar("zp_cs_money_zombie_lose", "1000");
cvar_zp_cs_money_zombie_draw = register_cvar("zp_cs_money_zombie_draw", "-1000");
cvar_zp_cs_zombie_nodeathscore = register_cvar("zp_cs_zombie_nodeathscore", "1");
g_maxplayers = get_maxplayers()
for (new id=1;id<=g_maxplayers;id++)
{
zp_cs_player_moneybonus[id]=0;
zp_cs_player_money[id]=get_pcvar_num(cvar_zp_cs_startmoney)
}
zp_cs_buymenu_ready = false;
new strtemp[2];
new strtemp2[32];
for(new i=0;i<20;i++)
{
num_to_str(i+1, strtemp, 2)
strtemp2 = "zp_cs_buymenu_pistol___name";
if (i>8)
{
strtemp2[20]=strtemp[0];
strtemp2[21]=strtemp[1];
}
else
{
strtemp2[20]='0';
strtemp2[21]=strtemp[0];
}
cvar_zp_cs_buymenu_pistol_name[i] = register_cvar(strtemp2, "-");
num_to_str(i+1, strtemp, 2)
strtemp2 = "zp_cs_buymenu_pistol___cost";
if (i>8)
{
strtemp2[20]=strtemp[0];
strtemp2[21]=strtemp[1];
}
else
{
strtemp2[20]='0';
strtemp2[21]=strtemp[0];
}
cvar_zp_cs_buymenu_pistol_cost[i] = register_cvar(strtemp2, "0");
num_to_str(i+1, strtemp, 2)
strtemp2 = "zp_cs_buymenu_pistol___todo";
if (i>8)
{
strtemp2[20]=strtemp[0];
strtemp2[21]=strtemp[1];
}
else
{
strtemp2[20]='0';
strtemp2[21]=strtemp[0];
}
cvar_zp_cs_buymenu_pistol_todo[i] = register_cvar(strtemp2, "do_nothing");
}
for(new i=0;i<20;i++)
{
num_to_str(i+1, strtemp, 2)
strtemp2 = "zp_cs_buymenu_shotgun___name";
if (i>8)
{
strtemp2[21]=strtemp[0];
strtemp2[22]=strtemp[1];
}
else
{
strtemp2[21]='0';
strtemp2[22]=strtemp[0];
}
cvar_zp_cs_buymenu_shotgun_name[i] = register_cvar(strtemp2, "-");
num_to_str(i+1, strtemp, 2)
strtemp2 = "zp_cs_buymenu_shotgun___cost";
if (i>8)
{
strtemp2[21]=strtemp[0];
strtemp2[22]=strtemp[1];
}
else
{
strtemp2[21]='0';
strtemp2[22]=strtemp[0];
}
cvar_zp_cs_buymenu_shotgun_cost[i] = register_cvar(strtemp2, "0");
num_to_str(i+1, strtemp, 2)
strtemp2 = "zp_cs_buymenu_shotgun___todo";
if (i>8)
{
strtemp2[21]=strtemp[0];
strtemp2[22]=strtemp[1];
}
else
{
strtemp2[21]='0';
strtemp2[22]=strtemp[0];
}
cvar_zp_cs_buymenu_shotgun_todo[i] = register_cvar(strtemp2, "do_nothing");
}
for(new i=0;i<20;i++)
{
num_to_str(i+1, strtemp, 2)
strtemp2 = "zp_cs_buymenu_smgun___name";
if (i>8)
{
strtemp2[19]=strtemp[0];
strtemp2[20]=strtemp[1];
}
else
{
strtemp2[19]='0';
strtemp2[20]=strtemp[0];
}
cvar_zp_cs_buymenu_smgun_name[i] = register_cvar(strtemp2, "-");
num_to_str(i+1, strtemp, 2)
strtemp2 = "zp_cs_buymenu_smgun___cost";
if (i>8)
{
strtemp2[19]=strtemp[0];
strtemp2[20]=strtemp[1];
}
else
{
strtemp2[19]='0';
strtemp2[20]=strtemp[0];
}
cvar_zp_cs_buymenu_smgun_cost[i] = register_cvar(strtemp2, "0");
num_to_str(i+1, strtemp, 2)
strtemp2 = "zp_cs_buymenu_smgun___todo";
if (i>8)
{
strtemp2[19]=strtemp[0];
strtemp2[20]=strtemp[1];
}
else
{
strtemp2[19]='0';
strtemp2[20]=strtemp[0];
}
cvar_zp_cs_buymenu_smgun_todo[i] = register_cvar(strtemp2, "do_nothing");
}
for(new i=0;i<20;i++)
{
num_to_str(i+1, strtemp, 2)
strtemp2 = "zp_cs_buymenu_rifle___name";
if (i>8)
{
strtemp2[19]=strtemp[0];
strtemp2[20]=strtemp[1];
}
else
{
strtemp2[19]='0';
strtemp2[20]=strtemp[0];
}
cvar_zp_cs_buymenu_rifle_name[i] = register_cvar(strtemp2, "-");
num_to_str(i+1, strtemp, 2)
strtemp2 = "zp_cs_buymenu_rifle___cost";
if (i>8)
{
strtemp2[19]=strtemp[0];
strtemp2[20]=strtemp[1];
}
else
{
strtemp2[19]='0';
strtemp2[20]=strtemp[0];
}
cvar_zp_cs_buymenu_rifle_cost[i] = register_cvar(strtemp2, "0");
num_to_str(i+1, strtemp, 2)
strtemp2 = "zp_cs_buymenu_rifle___todo";
if (i>8)
{
strtemp2[19]=strtemp[0];
strtemp2[20]=strtemp[1];
}
else
{
strtemp2[19]='0';
strtemp2[20]=strtemp[0];
}
cvar_zp_cs_buymenu_rifle_todo[i] = register_cvar(strtemp2, "do_nothing");
}
for(new i=0;i<20;i++)
{
num_to_str(i+1, strtemp, 2)
strtemp2 = "zp_cs_buymenu_biggun___name";
if (i>8)
{
strtemp2[20]=strtemp[0];
strtemp2[21]=strtemp[1];
}
else
{
strtemp2[20]='0';
strtemp2[21]=strtemp[0];
}
cvar_zp_cs_buymenu_biggun_name[i] = register_cvar(strtemp2, "-");
num_to_str(i+1, strtemp, 2)
strtemp2 = "zp_cs_buymenu_biggun___cost";
if (i>8)
{
strtemp2[20]=strtemp[0];
strtemp2[21]=strtemp[1];
}
else
{
strtemp2[20]='0';
strtemp2[21]=strtemp[0];
}
cvar_zp_cs_buymenu_biggun_cost[i] = register_cvar(strtemp2, "0");
num_to_str(i+1, strtemp, 2)
strtemp2 = "zp_cs_buymenu_biggun___todo";
if (i>8)
{
strtemp2[20]=strtemp[0];
strtemp2[21]=strtemp[1];
}
else
{
strtemp2[20]='0';
strtemp2[21]=strtemp[0];
}
cvar_zp_cs_buymenu_biggun_todo[i] = register_cvar(strtemp2, "do_nothing");
}
for(new i=0;i<20;i++)
{
num_to_str(i+1, strtemp, 2)
strtemp2 = "zp_cs_buymenu_equiph___name";
if (i>8)
{
strtemp2[20]=strtemp[0];
strtemp2[21]=strtemp[1];
}
else
{
strtemp2[20]='0';
strtemp2[21]=strtemp[0];
}
cvar_zp_cs_buymenu_equiph_name[i] = register_cvar(strtemp2, "-");
num_to_str(i+1, strtemp, 2)
strtemp2 = "zp_cs_buymenu_equiph___cost";
if (i>8)
{
strtemp2[20]=strtemp[0];
strtemp2[21]=strtemp[1];
}
else
{
strtemp2[20]='0';
strtemp2[21]=strtemp[0];
}
cvar_zp_cs_buymenu_equiph_cost[i] = register_cvar(strtemp2, "0");
num_to_str(i+1, strtemp, 2)
strtemp2 = "zp_cs_buymenu_equiph___todo";
if (i>8)
{
strtemp2[20]=strtemp[0];
strtemp2[21]=strtemp[1];
}
else
{
strtemp2[20]='0';
strtemp2[21]=strtemp[0];
}
cvar_zp_cs_buymenu_equiph_todo[i] = register_cvar(strtemp2, "do_nothing");
}
for(new i=0;i<20;i++)
{
num_to_str(i+1, strtemp, 2)
strtemp2 = "zp_cs_buymenu_equipz___name";
if (i>8)
{
strtemp2[20]=strtemp[0];
strtemp2[21]=strtemp[1];
}
else
{
strtemp2[20]='0';
strtemp2[21]=strtemp[0];
}
cvar_zp_cs_buymenu_equipz_name[i] = register_cvar(strtemp2, "-");
num_to_str(i+1, strtemp, 2)
strtemp2 = "zp_cs_buymenu_equipz___cost";
if (i>8)
{
strtemp2[20]=strtemp[0];
strtemp2[21]=strtemp[1];
}
else
{
strtemp2[20]='0';
strtemp2[21]=strtemp[0];
}
cvar_zp_cs_buymenu_equipz_cost[i] = register_cvar(strtemp2, "0");
num_to_str(i+1, strtemp, 2)
strtemp2 = "zp_cs_buymenu_equipz___todo";
if (i>8)
{
strtemp2[20]=strtemp[0];
strtemp2[21]=strtemp[1];
}
else
{
strtemp2[20]='0';
strtemp2[21]=strtemp[0];
}
cvar_zp_cs_buymenu_equipz_todo[i] = register_cvar(strtemp2, "do_nothing");
}
}
public client_authorized(id)
{
client_cmd(id, "bind b zp_cs_buymenu")
}
public plugin_natives()
{
register_native("zp_cs_get_user_money", "native_get_user_money", 1)
register_native("zp_cs_set_user_money", "native_set_user_money", 1)
}
public plugin_cfg()
{
new cfgdir[32]
get_localinfo("amxx_configsdir",cfgdir,sizeof cfgdir)
server_cmd("exec %s/zp_cs_buymenu.cfg", cfgdir)
build_menu;
}
public fw_ClientConnect_Post(id)
{
get_user_name(id,PlayerOldName[id],31)
if (zp_cs_player_moneybonus[id])
{
zp_cs_player_money[id]+=zp_cs_player_moneybonus[id]
zp_cs_player_moneybonus[id]=0
}
if (zp_cs_player_money[id]<get_pcvar_num(cvar_zp_cs_startmoney)) zp_cs_player_money[id]=get_pcvar_num(cvar_zp_cs_startmoney)
return FMRES_IGNORED;
}
public event_round_start(id)
{
zp_cs_buymenu_ready = false;
zp_cs_moneymax = get_pcvar_num(cvar_zp_cs_moneymax);
zp_cs_moneymax_vip = get_pcvar_num(cvar_zp_cs_moneymax_vip);
zp_cs_h_income_cash_rate = get_pcvar_float(cvar_zp_cs_h_income_cash_rate)
zp_cs_z_income_cash_rate = get_pcvar_float(cvar_zp_cs_z_income_cash_rate)
zp_cs_n_income_cash_rate = get_pcvar_float(cvar_zp_cs_n_income_cash_rate)
zp_cs_s_income_cash_rate = get_pcvar_float(cvar_zp_cs_s_income_cash_rate)
set_task(0.1, "build_menu");
set_dhudmessage(0, 255, 0, -1.0, 0.9, 2, 1.0, 4.5,0.1,0.1)
show_dhudmessage(0, "%L", LANG_PLAYER, "NOTICE")
}
public zp_round_ended(winteam)
{
if(get_pcvar_num(cvar_zp_cs_restartround))
{
for(new id=1;id<=g_maxplayers;id++)
{
zp_cs_player_moneybonus[id] = 0
zp_cs_player_money[id]=get_pcvar_num(cvar_zp_cs_startmoney)
return PLUGIN_CONTINUE
}
}
new color[3]
for(new i=0;i<3;i++)
{
color[i] = 255*(winteam == i)
}
set_task(1.0, "round_results", winteam)
return PLUGIN_CONTINUE
}
public round_results(winteam)
{
new strtemp1[16]
new color[3]
for (new id=1;id<=g_maxplayers;id++)
{
if ((!is_user_connected(id))||(zp_get_user_survivor(id))||(zp_get_user_nemesis(id))) continue;
new MoneyBonus;
if (zp_get_user_zombie(id)||(zp_get_user_nemesis(id)))
{
if (winteam==0)
{
color[1]=255;
strtemp1="DRAW"
MoneyBonus=get_pcvar_num(cvar_zp_cs_money_zombie_draw)
}
if (winteam==1)
{
color[0]=255;
strtemp1="ZOMBIE_WIN"
MoneyBonus=get_pcvar_num(cvar_zp_cs_money_zombie_win)
}
if (winteam==2)
{
color[0]=255;
strtemp1="ZOMBIE_FAIL"
MoneyBonus=get_pcvar_num(cvar_zp_cs_money_zombie_lose)
}
}
else
{
if (winteam==0)
{
color[1]=255;
strtemp1="DRAW"
MoneyBonus=get_pcvar_num(cvar_zp_cs_money_human_draw)
}
if (winteam==1)
{
color[2]=255;
strtemp1="HUMAN_FAIL"
MoneyBonus=get_pcvar_num(cvar_zp_cs_money_human_lose)
}
if (winteam==2)
{
color[2]=255;
strtemp1="HUMAN_WIN"
MoneyBonus=get_pcvar_num(cvar_zp_cs_money_human_win)
}
}
zp_cs_player_moneybonus[id]+=MoneyBonus
set_dhudmessage(color[0], color[1], color[2], 0.05, 0.63, 2, 1.0, 3.5,0.05,0.05)
set_task(0.1,"update_scoreboard",id)
if (winteam) show_dhudmessage(id, "%L", LANG_PLAYER, strtemp1, MoneyBonus)
else show_dhudmessage(id, "%L", LANG_PLAYER, strtemp1, MoneyBonus)
}
}
public update_scoreboard(id)
{
message_begin(MSG_BROADCAST, g_msgScoreInfo)
write_byte(id)
write_short(pev(id, pev_frags))
write_short(get_pdata_int(id, OFFSET_DEATHS, OFFSET_LINUX))
write_short(0)
write_short(get_pdata_int(id, OFFSET_TEAM, OFFSET_LINUX))
message_end()
}
public build_menu()
{
if (zp_cs_buymenu_ready)
{
menu_destroy(zp_cs_buymenu)
menu_destroy(zp_cs_buymenu_pistol)
menu_destroy(zp_cs_buymenu_shotgun)
menu_destroy(zp_cs_buymenu_smgun)
menu_destroy(zp_cs_buymenu_rifle)
menu_destroy(zp_cs_buymenu_biggun)
menu_destroy(zp_cs_buymenu_equiph)
menu_destroy(zp_cs_buymenu_equipz)
menu_destroy(zp_cs_buymenu_knife)
}
new id
//register menus
zp_cs_buymenu = menu_create("\yBuy Menu | Zombie [CSO LIKE]", "zp_cs_buymenu_handle")
zp_cs_buymenu_pistol = menu_create("Pistols", "zp_cs_subbuymenu_handle")
zp_cs_buymenu_shotgun = menu_create("Shotguns", "zp_cs_subbuymenu_handle")
zp_cs_buymenu_smgun = menu_create("Light guns", "zp_cs_subbuymenu_handle")
zp_cs_buymenu_rifle = menu_create("Rifles", "zp_cs_subbuymenu_handle")
zp_cs_buymenu_biggun = menu_create("Big guns", "zp_cs_subbuymenu_handle")
zp_cs_buymenu_knife = menu_create("Knife Mod", "zp_cs_subbuymenu_handle")
zp_cs_buymenu_equiph = menu_create("\yExtraitems \y(\rHumans\y)", "zp_cs_subbuymenu_handle")
zp_cs_buymenu_equipz = menu_create("\yExtraitems \y(\rZombies\y)", "zp_cs_subbuymenu_handle")
new callback_rifles = menu_makecallback ("call_rifles")
new strtemp0[100];
formatex(strtemp0, charsmax(strtemp0), "%L", LANG_PLAYER, "MAIN_PISTOLS")
menu_additem(zp_cs_buymenu, strtemp0, "1", _, callback_rifles);
formatex(strtemp0, charsmax(strtemp0), "%L", LANG_PLAYER, "MAIN_SHOTGUNS")
menu_additem(zp_cs_buymenu, strtemp0, "2", _, callback_rifles);
formatex(strtemp0, charsmax(strtemp0), "%L", LANG_PLAYER, "MAIN_AUTO")
menu_additem(zp_cs_buymenu, strtemp0, "3", _, callback_rifles);
formatex(strtemp0, charsmax(strtemp0), "%L", LANG_PLAYER, "MAIN_RIFLE")
menu_additem(zp_cs_buymenu, strtemp0, "4", _, callback_rifles);
formatex(strtemp0, charsmax(strtemp0), "%L^n", LANG_PLAYER, "MAIN_MACHINE")
menu_additem(zp_cs_buymenu, strtemp0, "5", _, callback_rifles);
if(zp_get_user_survivor(id) || zp_get_user_nemesis(id))
{
formatex(strtemp0, charsmax(strtemp0), "%L^n", LANG_PLAYER, "MAIN_Z_EXTRAITEMS")
menu_additem(zp_cs_buymenu, strtemp0, "8", _, callback_rifles);
}
else
{
formatex(strtemp0, charsmax(strtemp0), "%L^n", LANG_PLAYER, "MAIN_H_EXTRAITEMS")
menu_additem(zp_cs_buymenu, strtemp0, "8");
}
formatex(strtemp0, charsmax(strtemp0), "%L^n", LANG_PLAYER, "MAIN_KNIFES")
menu_additem(zp_cs_buymenu, strtemp0, "7", _, callback_rifles);
formatex(strtemp0, charsmax(strtemp0), "%L", LANG_PLAYER, "MAIN_EXIT")
menu_additem(zp_cs_buymenu, strtemp0, "0");
menu_setprop(zp_cs_buymenu, MPROP_PERPAGE, 0);
menu_setprop(zp_cs_buymenu, MPROP_NUMBER_COLOR, "\r");
new strtemp[100];
new strtemp2[100];
new strtemp3[100];
for(new i=0;i<20;i++)
{
get_pcvar_string(cvar_zp_cs_buymenu_pistol_name[i], strtemp , 32)
if (strtemp[0] != '-')
{
get_pcvar_string(cvar_zp_cs_buymenu_pistol_todo[i], strtemp3 , 32)
num_to_str(get_pcvar_num(cvar_zp_cs_buymenu_pistol_cost[i]), strtemp2, 32)
add(strtemp,sizeof strtemp, " \r$",4)
add(strtemp,sizeof strtemp, strtemp2, sizeof strtemp2)
menu_additem(zp_cs_buymenu_pistol, strtemp, strtemp3)
}
}
menu_setprop(zp_cs_buymenu_pistol, MPROP_NUMBER_COLOR, "\r");
formatex(strtemp0, charsmax(strtemp0), "%L", LANG_PLAYER, "MAIN_BACK")
menu_setprop(zp_cs_buymenu_pistol, MPROP_BACKNAME, strtemp0)
formatex(strtemp0, charsmax(strtemp0), "%L", LANG_PLAYER, "MAIN_MORE")
menu_setprop(zp_cs_buymenu_pistol, MPROP_NEXTNAME, strtemp0)
formatex(strtemp0, charsmax(strtemp0), "%L", LANG_PLAYER, "MAIN_EXIT")
menu_setprop(zp_cs_buymenu_pistol, MPROP_EXITNAME, strtemp0)
for(new i=0;i<20;i++)
{
get_pcvar_string(cvar_zp_cs_buymenu_shotgun_name[i], strtemp , 32)
if (strtemp[0] != '-')
{
get_pcvar_string(cvar_zp_cs_buymenu_shotgun_todo[i], strtemp3 , 32)
num_to_str(get_pcvar_num(cvar_zp_cs_buymenu_shotgun_cost[i]), strtemp2, 32)
add(strtemp,sizeof strtemp, " \r$",4)
add(strtemp,sizeof strtemp, strtemp2, sizeof strtemp2)
menu_additem(zp_cs_buymenu_shotgun, strtemp, strtemp3)
}
}
menu_setprop(zp_cs_buymenu_shotgun, MPROP_NUMBER_COLOR, "\r");
formatex(strtemp0, charsmax(strtemp0), "%L", LANG_PLAYER, "MAIN_BACK")
menu_setprop(zp_cs_buymenu_shotgun, MPROP_BACKNAME, strtemp0)
formatex(strtemp0, charsmax(strtemp0), "%L", LANG_PLAYER, "MAIN_MORE")
menu_setprop(zp_cs_buymenu_shotgun, MPROP_NEXTNAME, strtemp0)
formatex(strtemp0, charsmax(strtemp0), "%L", LANG_PLAYER, "MAIN_EXIT")
menu_setprop(zp_cs_buymenu_shotgun, MPROP_EXITNAME, strtemp0)
for(new i=0;i<20;i++)
{
get_pcvar_string(cvar_zp_cs_buymenu_smgun_name[i], strtemp , 32)
if (strtemp[0] != '-')
{
get_pcvar_string(cvar_zp_cs_buymenu_smgun_todo[i], strtemp3 , 32)
num_to_str(get_pcvar_num(cvar_zp_cs_buymenu_smgun_cost[i]), strtemp2, 32)
add(strtemp,sizeof strtemp, " \r$",4)
add(strtemp,sizeof strtemp, strtemp2, sizeof strtemp2)
menu_additem(zp_cs_buymenu_smgun, strtemp, strtemp3)
}
}
menu_setprop(zp_cs_buymenu_smgun, MPROP_NUMBER_COLOR, "\r");
formatex(strtemp0, charsmax(strtemp0), "%L", LANG_PLAYER, "MAIN_BACK")
menu_setprop(zp_cs_buymenu_smgun, MPROP_BACKNAME, strtemp0)
formatex(strtemp0, charsmax(strtemp0), "%L", LANG_PLAYER, "MAIN_MORE")
menu_setprop(zp_cs_buymenu_smgun, MPROP_NEXTNAME, strtemp0)
formatex(strtemp0, charsmax(strtemp0), "%L", LANG_PLAYER, "MAIN_EXIT")
menu_setprop(zp_cs_buymenu_smgun, MPROP_EXITNAME, strtemp0)
for(new i=0;i<20;i++)
{
get_pcvar_string(cvar_zp_cs_buymenu_rifle_name[i], strtemp , 32)
if (strtemp[0] != '-')
{
get_pcvar_string(cvar_zp_cs_buymenu_rifle_todo[i], strtemp3 , 32)
num_to_str(get_pcvar_num(cvar_zp_cs_buymenu_rifle_cost[i]), strtemp2, 32)
add(strtemp,sizeof strtemp, " \r$",4)
add(strtemp,sizeof strtemp, strtemp2, sizeof strtemp2)
menu_additem(zp_cs_buymenu_rifle, strtemp, strtemp3)
}
}
menu_setprop(zp_cs_buymenu_rifle, MPROP_NUMBER_COLOR, "\r");
formatex(strtemp0, charsmax(strtemp0), "%L", LANG_PLAYER, "MAIN_BACK")
menu_setprop(zp_cs_buymenu_rifle, MPROP_BACKNAME, strtemp0)
formatex(strtemp0, charsmax(strtemp0), "%L", LANG_PLAYER, "MAIN_MORE")
menu_setprop(zp_cs_buymenu_rifle, MPROP_NEXTNAME, strtemp0)
formatex(strtemp0, charsmax(strtemp0), "%L", LANG_PLAYER, "MAIN_EXIT")
menu_setprop(zp_cs_buymenu_rifle, MPROP_EXITNAME, strtemp0)
for(new i=0;i<20;i++)
{
get_pcvar_string(cvar_zp_cs_buymenu_biggun_name[i], strtemp , 32)
if (strtemp[0] != '-')
{
get_pcvar_string(cvar_zp_cs_buymenu_biggun_todo[i], strtemp3 , 32)
num_to_str(get_pcvar_num(cvar_zp_cs_buymenu_biggun_cost[i]), strtemp2, 32)
add(strtemp,sizeof strtemp, " \r$",4)
add(strtemp,sizeof strtemp, strtemp2, sizeof strtemp2)
menu_additem(zp_cs_buymenu_biggun, strtemp, strtemp3)
}
}
menu_setprop(zp_cs_buymenu_biggun, MPROP_NUMBER_COLOR, "\r");
formatex(strtemp0, charsmax(strtemp0), "%L", LANG_PLAYER, "MAIN_BACK")
menu_setprop(zp_cs_buymenu_biggun, MPROP_BACKNAME, strtemp0)
formatex(strtemp0, charsmax(strtemp0), "%L", LANG_PLAYER, "MAIN_MORE")
menu_setprop(zp_cs_buymenu_biggun, MPROP_NEXTNAME, strtemp0)
formatex(strtemp0, charsmax(strtemp0), "%L", LANG_PLAYER, "MAIN_EXIT")
menu_setprop(zp_cs_buymenu_biggun, MPROP_EXITNAME, strtemp0)
for(new i=0;i<20;i++)
{
get_pcvar_string(cvar_zp_cs_buymenu_equiph_name[i], strtemp , 32)
if (strtemp[0] != '-')
{
get_pcvar_string(cvar_zp_cs_buymenu_equiph_todo[i], strtemp3 , 32)
num_to_str(get_pcvar_num(cvar_zp_cs_buymenu_equiph_cost[i]), strtemp2, 32)
add(strtemp,sizeof strtemp, " \r$",4)
add(strtemp,sizeof strtemp, strtemp2, sizeof strtemp2)
menu_additem(zp_cs_buymenu_equiph, strtemp, strtemp3)
}
}
menu_setprop(zp_cs_buymenu_equiph, MPROP_NUMBER_COLOR, "\r");
formatex(strtemp0, charsmax(strtemp0), "%L", LANG_PLAYER, "MAIN_BACK")
menu_setprop(zp_cs_buymenu_equiph, MPROP_BACKNAME, strtemp0)
formatex(strtemp0, charsmax(strtemp0), "%L", LANG_PLAYER, "MAIN_MORE")
menu_setprop(zp_cs_buymenu_equiph, MPROP_NEXTNAME, strtemp0)
formatex(strtemp0, charsmax(strtemp0), "%L", LANG_PLAYER, "MAIN_EXIT")
menu_setprop(zp_cs_buymenu_equiph, MPROP_EXITNAME, strtemp0)
for(new i=0;i<20;i++)
{
get_pcvar_string(cvar_zp_cs_buymenu_equipz_name[i], strtemp , 32)
if (strtemp[0] != '-')
{
get_pcvar_string(cvar_zp_cs_buymenu_equipz_todo[i], strtemp3 , 32)
num_to_str(get_pcvar_num(cvar_zp_cs_buymenu_equipz_cost[i]), strtemp2, 32)
add(strtemp,sizeof strtemp, " \r$",4)
add(strtemp,sizeof strtemp, strtemp2, sizeof strtemp2)
menu_additem(zp_cs_buymenu_equipz, strtemp, strtemp3)
}
}
menu_setprop(zp_cs_buymenu_equipz, MPROP_NUMBER_COLOR, "\r");
formatex(strtemp0, charsmax(strtemp0), "%L", LANG_PLAYER, "MAIN_BACK")
menu_setprop(zp_cs_buymenu_equipz, MPROP_BACKNAME, strtemp0)
formatex(strtemp0, charsmax(strtemp0), "%L", LANG_PLAYER, "MAIN_MORE")
menu_setprop(zp_cs_buymenu_equipz, MPROP_NEXTNAME, strtemp0)
formatex(strtemp0, charsmax(strtemp0), "%L", LANG_PLAYER, "MAIN_EXIT")
menu_setprop(zp_cs_buymenu_equipz, MPROP_EXITNAME, strtemp0)
zp_cs_buymenu_ready=true;
}
public call_rifles(id, menu, item)
{
return (!zp_has_round_started () ) ? ITEM_ENABLED : ITEM_DISABLED
}
stock drop_weapons(id, dropwhat)
{
static weapons[32], num, i, weaponid
num = 0
get_user_weapons(id, weapons, num)
for (i = 0; i < num; i++)
{
weaponid = weapons[i]
if ((dropwhat == 1 && ((1<<weaponid) & PRIMARY_WEAPONS_BIT_SUM)) || (dropwhat == 2 && ((1<<weaponid) & SECONDARY_WEAPONS_BIT_SUM)))
{
static wname[32], weapon_ent
get_weaponname(weaponid, wname, sizeof wname - 1)
weapon_ent = fm_find_ent_by_owner(-1, wname, id);
set_pev(weapon_ent, PEV_ADDITIONAL_AMMO, fm_get_user_bpammo(id, weaponid))
engclient_cmd(id, "drop", wname)
fm_set_user_bpammo(id, weaponid, 0)
}
}
}
stock fm_get_user_bpammo(id, weapon)
{
return get_pdata_int(id, AMMOOFFSET[weapon], OFFSET_LINUX);
}
stock fm_set_user_bpammo(id, weapon, amount)
{
set_pdata_int(id, AMMOOFFSET[weapon], amount, OFFSET_LINUX)
}
public clcmd_zp_cs_buymenu(id)
{
if (!is_user_alive(id))
return PLUGIN_HANDLED;
if ((zp_get_user_nemesis(id))&&(!get_pcvar_num(cvar_zp_cs_nemesis_canbuy)))
{
client_print(id,print_center,"%L", LANG_PLAYER, "BUYMENU_CANTBUY_NEMESIS")
return PLUGIN_HANDLED;
}
if ((zp_get_user_survivor(id))&&(!get_pcvar_num(cvar_zp_cs_survivor_canbuy)))
{
client_print(id,print_center,"%L", LANG_PLAYER, "BUYMENU_CANTBUY_SURVIVOR")
return PLUGIN_HANDLED;
}
if (zp_cs_buymenu_ready)
menu_display(id, zp_cs_buymenu)
return PLUGIN_HANDLED;
}
public zp_cs_buymenu_handle(id, menu, item)
{
new cmd[32];
new access, callback;
menu_item_getinfo(menu, item, access, cmd,2,_,_, callback);
zp_cs_submenuid[id] = str_to_num(cmd);
if (zp_cs_submenuid[id] == 0)
return PLUGIN_HANDLED;
if ((zp_get_user_zombie(id))&&(zp_cs_submenuid[id] != 8))
{
client_print(id,print_center,"%L", LANG_PLAYER, "BUYMENU_ONLY_HUMAH");
return PLUGIN_HANDLED;
}
if (zp_cs_submenuid[id] == 1)
menu_display(id, zp_cs_buymenu_pistol, 0);
if (zp_cs_submenuid[id] == 2)
menu_display(id, zp_cs_buymenu_shotgun, 0);
if (zp_cs_submenuid[id] == 3)
menu_display(id, zp_cs_buymenu_smgun, 0);
if (zp_cs_submenuid[id] == 4)
menu_display(id, zp_cs_buymenu_rifle, 0);
if (zp_cs_submenuid[id] == 5)
menu_display(id, zp_cs_buymenu_biggun, 0);
if (zp_cs_submenuid[id] == 8)
if (zp_get_user_zombie(id))
{
zp_cs_submenuid[id] = 82
menu_display(id, zp_cs_buymenu_equipz, 0);
}
else
{
zp_cs_submenuid[id] = 81
menu_display(id, zp_cs_buymenu_equiph, 0);
}
if (zp_cs_submenuid[id] == 7)
menu_display(id, zp_cs_buymenu_knife, 0);
if (zp_cs_submenuid[id] == 7)
{
client_cmd(id, "say /knife")
}
return PLUGIN_HANDLED;
}
public zp_cs_subbuymenu_handle(id, menu, item)
{
new cmd[32];
cmd [0] = '-';
new access, callback;
menu_item_getinfo(menu, item, access, cmd, charsmax(cmd),_,_, callback);
if (cmd[0]=='-') return PLUGIN_HANDLED;
new strtemp[100];
new itemcost;
if (strfind(cmd, "do_nothing") != 0)
for (new i=0;i<20;i++)
{
if (zp_cs_submenuid[id] == 1)
get_pcvar_string(cvar_zp_cs_buymenu_pistol_todo[i], strtemp , 32)
if (zp_cs_submenuid[id] == 2)
get_pcvar_string(cvar_zp_cs_buymenu_shotgun_todo[i], strtemp , 32)
if (zp_cs_submenuid[id] == 3)
get_pcvar_string(cvar_zp_cs_buymenu_smgun_todo[i], strtemp , 32)
if (zp_cs_submenuid[id] == 4)
get_pcvar_string(cvar_zp_cs_buymenu_rifle_todo[i], strtemp , 32)
if (zp_cs_submenuid[id] == 5)
get_pcvar_string(cvar_zp_cs_buymenu_biggun_todo[i], strtemp , 32)
if (zp_cs_submenuid[id] == 81)
get_pcvar_string(cvar_zp_cs_buymenu_equiph_todo[i], strtemp , 32)
if (zp_cs_submenuid[id] == 82)
get_pcvar_string(cvar_zp_cs_buymenu_equipz_todo[i], strtemp , 32)
if (strfind(cmd, strtemp) == 0)
{
if (zp_cs_submenuid[id] == 1)
itemcost = get_pcvar_num(cvar_zp_cs_buymenu_pistol_cost[i])
if (zp_cs_submenuid[id] == 2)
itemcost = get_pcvar_num(cvar_zp_cs_buymenu_shotgun_cost[i])
if (zp_cs_submenuid[id] == 3)
itemcost = get_pcvar_num(cvar_zp_cs_buymenu_smgun_cost[i])
if (zp_cs_submenuid[id] == 4)
itemcost = get_pcvar_num(cvar_zp_cs_buymenu_rifle_cost[i])
if (zp_cs_submenuid[id] == 5)
itemcost = get_pcvar_num(cvar_zp_cs_buymenu_biggun_cost[i])
if (zp_cs_submenuid[id] == 81)
itemcost = get_pcvar_num(cvar_zp_cs_buymenu_equiph_cost[i])
if (zp_cs_submenuid[id] == 82)
itemcost = get_pcvar_num(cvar_zp_cs_buymenu_equipz_cost[i])
if (zp_cs_player_money[id] < itemcost) //check if player has enough money
{
message_begin(MSG_ONE_UNRELIABLE, g_msgMoneyBlink, _, id) //HUD
write_byte(5);
message_end();
client_print(id,print_center,"%L", LANG_PLAYER, "NOT")
return PLUGIN_HANDLED;
}
else break;
}
}
if (strfind(cmd, "zp_cs_buy") == 0)
{
if ((user_has_weapon(id, CSW_HEGRENADE))&&(strfind(cmd, "zp_cs_buy_hegrenade") == 0))
{
if ((zp_get_user_zombie(id))||(zp_get_user_nemesis(id))) client_print(id,print_center,"%L", LANG_PLAYER, "BUYMENU_NOMORE_INFECTGREN")
else client_print(id,print_center,"%L", LANG_PLAYER, "MAX_FIRE")
return PLUGIN_HANDLED;
}
if ((user_has_weapon(id, CSW_FLASHBANG))&&(strfind(cmd, "zp_cs_buy_flashbang") == 0))
{
client_print(id,print_center,"%L", LANG_PLAYER, "MAX_FROST")
return PLUGIN_HANDLED;
}
replace(cmd,charsmax(cmd),"zp_cs_buy_","weapon_")
if ((strfind(cmd, "flashbang") == -1)&&(strfind(cmd, "hegrenade") == -1)&&(strfind(cmd, "smokegrenade") == -1))
if ((strfind(cmd, "glock18") > -1)||(strfind(cmd, "usp") > -1)||(strfind(cmd, "p228") > -1)||(strfind(cmd, "deagle") > -1)||(strfind(cmd, "elite") > -1)||(strfind(cmd, "fiveseven") > -1))
drop_weapons(id, 2);
else
drop_weapons(id, 1);
fm_give_item(id, cmd);
replace(cmd,charsmax(cmd),"weapon_","zp_cs_buy_")
}
if (strfind(cmd, "zp_cs_") != 0)
{
new temp_itemid=zp_get_extra_item_id(cmd);
if (temp_itemid>-1)
(zp_force_buy_extra_item(id,temp_itemid,1))
else
{
client_print(id, print_chat, "ERROR! ITEM %s NOT FOUND!",cmd)
}
}
if (strfind(cmd, "do_nothing") == 0) client_print(id, print_chat, "[zp_cs_buymenu]: This item does nothing.")
zp_cs_player_money[id] -= itemcost;
g_iBackMoney[id] += itemcost;
message_begin(MSG_ONE_UNRELIABLE, g_MsgMoney, _, id)
write_long(zp_cs_player_money[id]);
write_byte(1);
message_end();
return PLUGIN_HANDLED;
}
public ham_PlayerSpawn_Post(id)
{
g_iBackMoney[id] = 0;
if (!task_exists(id+TASK_RESTORE_MONEY)) set_task(0.5,"restore_player_money",id+TASK_RESTORE_MONEY)
}
public ham_TakeDamage(victim, inflictor, attacker, Float:damage, damage_type)
{
if ((attacker<1)||(attacker>g_maxplayers)||(victim == attacker)||(!is_user_connected(attacker)))
return HAM_IGNORED;
zp_cs_damage[attacker][victim]+=damage
if (zp_get_user_survivor(attacker))
{
zp_cs_player_money[attacker] += floatround(damage*zp_cs_s_income_cash_rate);
if (zp_cs_player_money[attacker] > zp_cs_moneymax)
{
if(!(zv_get_user_flags(attacker) & ZV_MAIN)
{
zp_cs_player_money[attacker]=zp_cs_moneymax;
}else
if (zp_cs_player_money[attacker] > zp_cs_moneymax_vip)
{
zp_cs_player_money[attacker]=zp_cs_moneymax_vip;
}
}
message_begin(MSG_ONE_UNRELIABLE, g_MsgMoney, _, attacker);
write_long(zp_cs_player_money[attacker]);
write_byte(1);
message_end();
return HAM_IGNORED;
}
if (zp_get_user_zombie(attacker)||zp_get_user_nemesis(attacker))
{
if (!zp_get_user_nemesis(attacker)||zp_get_user_survivor(victim))
{
if (!zp_get_user_nemesis(attacker))
zp_cs_player_money[attacker] +=floatround(damage*zp_cs_z_income_cash_rate);
else
zp_cs_player_money[attacker] +=floatround(damage*zp_cs_n_income_cash_rate);
if (zp_cs_player_money[attacker] > zp_cs_moneymax)
{
if(!(zv_get_user_flags(attacker) & ZV_MAIN)
{
zp_cs_player_money[attacker]=zp_cs_moneymax;
}else
if (zp_cs_player_money[attacker] > zp_cs_moneymax_vip)
{
zp_cs_player_money[attacker]=zp_cs_moneymax_vip;
}
}
message_begin(MSG_ONE_UNRELIABLE, g_MsgMoney, _, attacker);
write_long(zp_cs_player_money[attacker]);
write_byte(1);
message_end();
}
return HAM_IGNORED;
}
else
{
zp_cs_player_money[attacker] += floatround(damage*zp_cs_h_income_cash_rate);
if (zp_cs_player_money[attacker] > zp_cs_moneymax)
{
if(!(zv_get_user_flags(attacker) & ZV_MAIN)
{
zp_cs_player_money[attacker]=zp_cs_moneymax;
}else
if (zp_cs_player_money[attacker] > zp_cs_moneymax_vip)
{
zp_cs_player_money[attacker]=zp_cs_moneymax_vip;
}
}
message_begin(MSG_ONE_UNRELIABLE, g_MsgMoney, _, attacker);
write_long(zp_cs_player_money[attacker]);
write_byte(1);
message_end();
return HAM_IGNORED;
}
return HAM_IGNORED;
}
public ham_PlayerKilled(victim, attacker, shouldgib)
{
if((attacker<1)||(attacker>g_maxplayers)||(attacker==victim)) return HAM_IGNORED
if (zp_get_user_zombie(attacker)&&!zp_get_user_nemesis(attacker))
{
menu_cancel(victim);
zp_cs_player_moneybonus[attacker]+=get_pcvar_num(cvar_zp_cs_infectmoneybonus)
}
else if (zp_get_user_nemesis(attacker))
{
menu_cancel(victim);
zp_cs_player_moneybonus[attacker]+=floatround(float(get_pcvar_num(cvar_zp_cs_infectmoneybonus))*zp_cs_n_income_cash_rate);
}
else if (zp_get_user_survivor(attacker))
zp_cs_player_moneybonus[attacker]+=floatround(float(get_pcvar_num(cvar_zp_cs_money_killbonus))*zp_cs_s_income_cash_rate);
else
zp_cs_player_moneybonus[attacker]+=get_pcvar_num(cvar_zp_cs_money_killbonus);
if (zp_get_user_zombie(attacker)&&!zp_get_user_nemesis(attacker))
{
if (get_pcvar_num(cvar_zp_cs_zombie_nodeathscore)) set_pdata_int(victim, OFFSET_DEATHS, get_pdata_int(victim, OFFSET_DEATHS, OFFSET_LINUX)-1, OFFSET_LINUX)
}
if(!task_exists(attacker+TASK_RESTORE_MONEY)) set_task(0.1,"restore_player_money",attacker+TASK_RESTORE_MONEY)
return HAM_IGNORED
}
public zp_user_humanized_pre(id, survivor)
{
if(survivor) menu_cancel(id)
return PLUGIN_CONTINUE
}
public zp_user_infected_post(id, infector)
{
if((infector <= g_maxplayers) && (infector > 0) && (id != infector))
{
if(!zp_get_user_nemesis(infector))
{
zp_cs_player_moneybonus[infector] += get_pcvar_num(cvar_zp_cs_infectmoneybonus)
fm_set_user_health(infector, get_user_health(infector) + 200)
}
else
zp_cs_player_moneybonus[infector]+=floatround(float(get_pcvar_num(cvar_zp_cs_infectmoneybonus))*zp_cs_n_income_cash_rate)
if(!task_exists(infector+TASK_RESTORE_MONEY)) set_task(0.1, "restore_player_money", infector+TASK_RESTORE_MONEY)
}
if((id<1)||(id>g_maxplayers)) return PLUGIN_CONTINUE
menu_cancel(id)
return PLUGIN_CONTINUE
}
public restore_player_money(id)
{
id-=TASK_RESTORE_MONEY
if(is_user_bot(id))
set_pdata_int(id,OFFSET_MONEY,16000,OFFSET_LINUX)
else
set_pdata_int(id,OFFSET_MONEY,0,OFFSET_LINUX)
message_begin(MSG_ONE_UNRELIABLE, g_MsgMoney, _, id)
write_long(zp_cs_player_money[id])
write_byte(1)
message_end()
zp_cs_player_money[id]+=zp_cs_player_moneybonus[id];
if (zp_cs_player_money[id] > zp_cs_moneymax)
{
if(!(zv_get_user_flags(id) & ZV_MAIN)
{
zp_cs_player_money[id]=zp_cs_moneymax;
}else
if (zp_cs_player_money[id] > zp_cs_moneymax_vip)
{
zp_cs_player_money[id]=zp_cs_moneymax_vip;
}
}
if (zp_cs_player_money[id] < 0) zp_cs_player_money[id]=0;
message_begin(MSG_ONE_UNRELIABLE, g_MsgMoney, _, id);
write_long(zp_cs_player_money[id]);
write_byte(1);
message_end();
zp_cs_player_moneybonus[id]=0;
}
public zp_round_started(mode, id)
{
for(new i = 1; i <= g_maxplayers; i++)
{
if(!is_user_connected(i)) continue
if(zp_get_user_nemesis(i) || zp_get_user_zombie(i) || zp_get_user_survivor(i))
zp_cs_set_user_money(i, zp_cs_get_user_money(i) + g_iBackMoney[i]);
}
}
public native_get_user_money(id)
{
return zp_cs_player_money[id] // return money (tERoR)
}
public native_set_user_money(id, num)
{
zp_cs_player_money[id] = num // set money (tERoR)
message_begin(MSG_ONE_UNRELIABLE, g_MsgMoney, _, id)
write_long(zp_cs_player_money[id])
write_byte(1)
message_end()
}