Author
|
|
Senior Member
|
Plugin ID:
|
8652
|
Plugin Version:
|
|
Plugin Category:
|
Gameplay
|
Plugin Game:
|
Left 4 Dead
|
Plugin Dependencies:
|
|
Servers with this Plugin:
|
|
| |
Plugin Description:
|
|
|
|
03-01-2024
, 17:48
[L4D2] Survivor Jump Avoid(Remake) v1.10【2024-04-04】
|
#1
|
Description- converts jump to high speed avoid if jump to left/back/right direction.
- support apex jump.
- current support translation: chi(Simplified Chinese). I won't add more translations, you could make your own or ask another one.
- current support colors:{default},{lightgreen},{olive},{green} .
Cvars
PHP Code:
// acceleration of avoid
// -
// Default: "600.0"
// Minimum: "1.000000"
jump_avoid_acceleration "600.0"
// interval to avoid again
// -
// Default: "6.0"
// Minimum: "0.000000"
jump_avoid_interval "6.0"
// load this file
// -
// Default: "data/jump_avoid_custom_sequences.cfg"
jump_avoid_path "data/jump_avoid_custom_sequences.cfg"
// 1 = enable, 0 = disable. print interval on avoid used?
// -
// Default: "1"
jump_avoid_print_on_used "1"
// z axis speed of avoid
// -
// Default: "251.0"
// Minimum: "1.000000"
jump_avoid_up "251.0"
Commands- sm_jump_avoid_reload_custom_sequences (admin flag "z")
:reload config data from file.
Change log
Configs installation- put jump_avoid_custom_sequences.cfg in sourcemod/data/. if you changed the file name or path, you have to edit the cvar "path" too.
- spilte up numbers with comma. default config contains sequences of getting up and striked fly of each model. you can find models and sequences by "Left 4 Dead 2 Authoring Tools - Model Viewer".
Last edited by little_froy; 04-04-2024 at 00:23.
|
|
|
|