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Camper Mark [v1.1]


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peku33
Junior Member
Join Date: Nov 2008
Old 04-02-2011 , 17:45   Camper Mark [v1.1]
Reply With Quote #1

Description

Plugin is used to mark campers on server. When a camper is detected, he is warned by HUD information. If he does'nt refrain from capming, the "octagon" is being drawn around him, to help opposite team found him. All can be configured by cvars. The "octagon" is growing in every second of players camp.

ScreenShots

[IMG]http://img685.**************/img685/9716/hl2011040223190536.th.png[/IMG] [IMG]http://img863.**************/img863/5823/hl2011040223190989.th.png[/IMG] [IMG]http://img807.**************/img807/2028/hl2011040223191459.th.png[/IMG] [IMG]http://img215.**************/img215/427/hl2011040223191967.th.png[/IMG] [IMG]http://img714.**************/img714/4959/hl2011040223204337.th.png[/IMG] [IMG]http://img715.**************/img715/5150/hl2011040223205200.th.png[/IMG] [IMG]http://img202.**************/img202/5348/hl2011040223205690.th.png[/IMG] [IMG]http://img577.**************/img577/882/hl2011040223221498.th.png[/IMG] [IMG]http://img858.**************/img858/8563/hl2011040223222600.th.png[/IMG] [IMG]http://img64.**************/img64/1207/hl2011040223223237.th.png[/IMG]

Videos
http://www.youtube.com/watch?v=DLV_RDOHr1c
http://www.youtube.com/watch?v=RLKXIrwM7h0

CVars
amx_cm_time_to_mark <20> - (INT) Time in seconds from start of camp to draw first (the smallest) "octagon"
amx_cm_time_to_show <10> - (INT) Time in seconds from start of camp to display info in HUD
amx_cm_move_tolerance <50.0> - (FLOAT) Distance in units used to determine whether player is camping or not
amx_cm_max_mark <300> - (INT) Max size of "octagon"
amx_cm_follow_rules <0> - (BOOL)

Info
Plugin uses cstrike module only to set color of ocatgon. You can simply disable cstrike module in header. Then, plugin will work on all hl-based games.

ChangeLog
1.0 - First release
1.1 - Added amx_cm_follow_rules cvar, speed improved.
Attached Files
File Type: sma Get Plugin or Get Source (camp_mark.sma - 943 views - 4.0 KB)

Last edited by peku33; 04-03-2011 at 07:52. Reason: Update
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Kidev
Veteran Member
Join Date: Jun 2010
Location: France
Old 04-02-2011 , 18:17   Re: Camper Mark [v1.0]
Reply With Quote #2

Nice!
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am_amx
Senior Member
Join Date: Jul 2010
Location: here
Old 04-03-2011 , 01:20   Re: Camper Mark [v1.0]
Reply With Quote #3

can we get video
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freamer
Member
Join Date: Nov 2005
Old 04-03-2011 , 02:48   Re: Camper Mark [v1.0]
Reply With Quote #4

Can you make this plugin to follow mission rules? It would be a lot useful.
For example, if there is a camping CT on de_ map, while T have the bomb, your plugin will render the gameplay useless.
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s3rserii
Senior Member
Join Date: Jan 2010
Old 04-03-2011 , 04:56   Re: Camper Mark [v1.0]
Reply With Quote #5

its nice to put a cvar to set if the campmarker only works for ct or t...
and a cvar for litte punishment like slap?
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gtpunkt
Veteran Member
Join Date: Dec 2008
Location: Berlin
Old 04-03-2011 , 06:50   Re: Camper Mark [v1.0]
Reply With Quote #6

WalkGuard - no camping/climbing/bug using - V1.3.2
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peku33
Junior Member
Join Date: Nov 2008
Old 04-03-2011 , 07:28   Re: Camper Mark [v1.0]
Reply With Quote #7

Updated + added 2 vids

Quote:
Originally Posted by gtpunkt View Post
Well, my plugins works a little bit different...
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Xalus
Veteran Member
Join Date: Dec 2009
Location: Belgium
Old 04-03-2011 , 11:19   Re: Camper Mark [v1.1]
Reply With Quote #8

I dunno if its better but

if U check in plugin_init,

if its a cs_ / de_ map
& set CampAllowed=1

instead of always checking?
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peku33
Junior Member
Join Date: Nov 2008
Old 04-04-2011 , 10:09   Re: Camper Mark [v1.1]
Reply With Quote #9

@up: what if someone wants to turn no camping mode ie 5 mins before map change?
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Shadymn
Senior Member
Join Date: Sep 2010
Old 04-06-2011 , 02:21   Re: Camper Mark [v1.1]
Reply With Quote #10

yeah no more campers WILL BE!!
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