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[CS:GO] Map doesn't change after vote, using mapchooser.


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Kempus
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Join Date: Jan 2016
Old 01-01-2016 , 16:19   [CS:GO] Map doesn't change after vote, using mapchooser.
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Hi, I have a problem with my server. Im using Sourcemod 1.7.3 build 5278, im using mapchooser.smx for map changing and voting, and the map doesn't change at all. I have a Deathmatch server using this plugin: https://forums.alliedmods.net/showthread.php?t=233685. Gamemode set to competitive, roundtime to 5, maxrounds 0, timelimit 20.

When the scoreboard is showing at the end of the map it says in console:
Code:
Going to intermission... 
CHANGELEVEL: Looking for next level in  mapgroup ''
Looking for next map in mapgroup ''... 
CHANGELEVEL:  GetNextMap failed for mapgroup '', map group invalid or empty"
im not using mapgroups, gamemodes and csgo voting system, all is disabled.

What i tried to do:
- setting mp_match_end_restart to 0
- setting mp_match_end_changelevel to 1
- Running without deathmatch plugin
- Validating server files

I have 3 other servers. All is set the same as here. I don't know what to do

server.cfg
Code:
sv_tags "xxx"

rcon_password "xxx"

sv_password ""

log "on"

mp_join_grace_time "0"
mp_match_end_restart "0"
mp_winlimit "0"
mp_limitteams "2"
mp_autoteambalance "0"
mp_match_end_changelevel "1"
mp_endmatch_votenextmap "0"
mp_round_restart_delay "0"

sv_region "3"
sv_cheats "0"
sv_lan "0"
sv_pure "0"
mp_autokick "0"

bot_quota "0"

bot_difficulty "2"
bot_chatter "off"
bot_quota "0"

sv_server_graphic1 "csgo.png"

sm_cvar sv_hibernate_when_empty "0"
sm_cvar sv_minupdaterate "128"
sm_cvar sv_maxupdaterate "128"
sm_cvar sv_mincmdrate "128"
sm_cvar sv_maxcmdrate "128"
sm_cvar sv_minrate "128000"
sm_cvar sv_maxrate "256000"

host_info_show "2"
host_players_show "2"
sv_setsteamaccount "878C6A15726018BXXXXXXXXXXX"
sv_downloadurl "http://xxxxxx/fastdl/ffa"

tv_enable "1"
tv_autorecord "0"
tv_snapshotrate "32"
tv_maxclients "0"
tv_title "XXXXX"
tv_name "XXXXX"

sm_advertisements_interval "10"

sm_wpnblock "1"
sm_wpnblock_clear
sm_wpnblock_add "weapon_c4"

sm_parachute_fallspeed "50"
sm_parachute_msgtype "1"
sm_parachute_welcome "1"
sm_parachute_roundmsg "0"
sm_parachute_button "1"

exec banned_user.cfg
exec banned_ip.cfg
writeid
writeip
gamemode_competitive_server.cfg
Code:
bot_difficulty "2"
bot_quota "0"
sv_allow_votes "0"
sv_alltalk "1"
sv_auto_full_alltalk_during_warmup_half_end "1""
mp_win_panel_display_time "5"
mp_maxrounds "0"
mp_halftime "0"
mp_timelimit "10"
mp_roundtime "5"
mp_roundtime_hostage "5"
mp_roundtime_defuse "5"
mp_warmuptime "0"
mp_match_can_clinch "1"
spec_freeze_panel_extended_time    "0"
spec_replay_enable "0"
mp_weapons_allow_zeus "1"
spec_freeze_time "0"
tv_delay "0"
This is weird, i cant set it to work, i have googled my problem for about 3 days, no ways to set it to work.

Please help me.

EDIT:
I found this in my logs
Code:
L 12/31/2015 - 18:48:25: [mapchooser.smx] Voting for next map has started.
L 12/31/2015 - 18:48:46: [mapchooser.smx] Voting for next map has finished. Nextmap: de_dust2.
L 12/31/2015 - 21:54:39: -------- Mapchange to de_nuke --------
Sorry for my bad english, it's not my primary language.

Last edited by Kempus; 01-01-2016 at 20:25.
Kempus is offline
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