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newest SM version flubbs up mani?


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BrutalGoerge
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Join Date: Jul 2007
Old 08-05-2007 , 17:21   newest SM version flubbs up mani?
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Let me first off say that the reason that I haven't made the server 100% SM admin controlled is that the rest of the admins would flip out if i took off mani. So right now, I am using sourcemod mostly for gungame, and stuff like that.
I went to tryout that jetpack plugin, but I needed to update sourcemod apparently, so I did. After I did that though, the mapcycle, which is controlled by mani would keep repeating maps over and over. Also, chat commands no longer worked, they would only produce ma_say commands.
sooo. things like @slay @kick @map no longer worked.

I reinstalled the older version of sourcemod, but all that did was fix the map changing problem. Mani chat commands still won't work right.
If I take sourcemod out of the metaplugins.ini, then mani chat commands work...
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MoggieX
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Join Date: Aug 2007
Location: n00bville
Old 08-05-2007 , 18:52   Re: newest SM version flubbs up mani?
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I'd guess that the say commands (say @ etc...) are being hooked in the new version of SourceMod (which I think I read somewhere), which then causes a conflict. Thats my guess anyway.

In mani-admin 1.2R I you can alter the hook symbol @ to another at the bottom of the mani_settings.cfg file, perhaps swapping it to a '+' symbol instead might solve ur issue.

In mani_server cfg around line 1386 is this:
Code:
// This allows you to change the prefix of chat commands, the default is @
mani_say_command_prefix "@"
Change to this:
Code:
// This allows you to change the prefix of chat commands, the default is @
mani_say_command_prefix "+"
Then try your mani-admin commands in general chat like this:
Code:
say +kick etc...
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BrutalGoerge
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Join Date: Jul 2007
Old 08-05-2007 , 19:49   Re: newest SM version flubbs up mani?
Reply With Quote #3

yeah, i figured that out, i didn't realize that the new sourcemod version came with that say plugin.

Thanks though.

now if I can figure out why gungame and cssdm are ignoring their cfg files...
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ferret
SourceMod Developer
Join Date: Dec 2004
Location: Atlanta, GA
Old 08-06-2007 , 11:30   Re: newest SM version flubbs up mani?
Reply With Quote #4

basechat is using @ for say command aliases (Like AMXX does)
nextmap is controlling the map cycle

If you want Mani to control the map cycle, don't put nextmap.smx in the plugins folder for Sourcemod.
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MoggieX
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Location: n00bville
Old 08-06-2007 , 15:32   Re: newest SM version flubbs up mani?
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Quote:
Originally Posted by ferret View Post
basechat is using @ for say command aliases (Like AMXX does)
nextmap is controlling the map cycle

If you want Mani to control the map cycle, don't put nextmap.smx in the plugins folder for Sourcemod.
Perhaps this needs to be a consideration of the basechat plugin, to have a public CVAR to change this if required?
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ferret
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Location: Atlanta, GA
Old 08-06-2007 , 17:25   Re: newest SM version flubbs up mani?
Reply With Quote #6

Perhaps, but I wouldn't add it just because it conflicts with Mani. I'd add it because people want it, but not because "manimod doesn't like that!"
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MoggieX
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Old 08-06-2007 , 19:28   Re: newest SM version flubbs up mani?
Reply With Quote #7

Quote:
Originally Posted by ferret View Post
Perhaps, but I wouldn't add it just because it conflicts with Mani. I'd add it because people want it, but not because "manimod doesn't like that!"
I agree you shouldn't just add it cos it conflicts with mani, but it does help with such instances of the OP.
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