Raised This Month: $ Target: $400
 0% 

[HELP] Bonus Box


Post New Thread Reply   
 
Thread Tools Display Modes
Author Message
warco
Junior Member
Join Date: Jan 2016
Old 02-05-2016 , 08:22   [HELP] Bonus Box
Reply With Quote #1

Hi, i have modified this plugin for my serveur Basebuilder Ammopacks, and the box don't spawn after the player dead (zombie or builder)

I use this plugin : https://forums.alliedmods.net/showthread.php?t=266085


PHP Code:
/*

Name: [ZP] Addon: Bonus Box
Author: PomanoB & STRELOK
Version 1.0

Based on [ZP] DM Item's by PomanoB
*/

#include <amxmodx>
#include <amxmisc>
#include <fakemeta>
#include <fakemeta_util>
#include <ammopacks>
#include <basebuilder>
#include <hamsandwich>

#define PLUGIN "[ZP] Addon: Bonus Box"
#define VERSION "1.0"
#define AUTHOR "PomanoB & Accelerator"

#define OFFSET_FLASH_AMMO 387
#define OFFSET_HE_AMMO 388
#define OFFSET_SMOKE_AMMO 389

new const item_class_name[] = "dm_item"

new g_models[][] = {"models/bb/box_bbfg.mdl"}

public 
plugin_precache()
{
    for (new 
0sizeof g_modelsi++)
        
precache_model(g_models[i])    
}

public 
plugin_init()
{
    
register_plugin(PLUGINVERSIONAUTHOR)
    
    
register_forward(FM_Touch"fwd_Touch")
    
    
register_event("HLTV""round_start""a""1=0""2=0")
    
    
RegisterHam(Ham_Killed"player""fw_PlayerKilled")
    
    
register_dictionary("bonus_box.txt")
}

public 
fwd_Touch(touchertouched)
{
    if (!
is_user_alive(toucher) || !pev_valid(touched))
        return 
FMRES_IGNORED
    
    
new classname[32]    
    
pev(touchedpev_classnameclassname31)
    if (!
equal(classnameitem_class_name))
        return 
FMRES_IGNORED


    give_item
(toucher)
    
set_pev(touchedpev_effectsEF_NODRAW)
    
set_pev(touchedpev_solidSOLID_NOT)
    
    return 
FMRES_IGNORED
    
}

public 
fw_PlayerKilled(victimattackershouldgib)
{
    if (!
is_user_connected(attacker) || !is_user_connected(victim) || attacker == victim || !attacker)
        return 
HAM_IGNORED
    
    
    
new random random_num(08)
    
    if (
random == || random == || random == 6)
    {
        new 
origin[3]
        
get_user_origin(victimorigin0)
        
        
addItem(origin)
    }
    
    return 
HAM_IGNORED
}

public 
removeEntity(ent)
{
    if (
pev_valid(ent))
        
engfunc(EngFunc_RemoveEntityent)
}

public 
addItem(origin[3])
{
    new 
ent fm_create_entity("info_target")
    
set_pev(entpev_classnameitem_class_name)
    
    
engfunc(EngFunc_SetModel,entg_models[random_num(0sizeof g_models 1)])

    
set_pev(ent,pev_mins,Float:{-10.0,-10.0,0.0})
    
set_pev(ent,pev_maxs,Float:{10.0,10.0,25.0})
    
set_pev(ent,pev_size,Float:{-10.0,-10.0,0.0,10.0,10.0,25.0})
    
engfunc(EngFunc_SetSize,ent,Float:{-10.0,-10.0,0.0},Float:{10.0,10.0,25.0})

    
set_pev(ent,pev_solid,SOLID_BBOX)
    
set_pev(ent,pev_movetype,MOVETYPE_FLY)
    
    new 
Float:fOrigin[3]
    
IVecFVec(originfOrigin)
    
set_pev(entpev_originfOrigin)
    
    
set_pev(ent,pev_renderfx,kRenderFxGlowShell)
    switch(
random_num(1,4))
    {
        case 
1set_pev(ent,pev_rendercolor,Float:{0.0,0.0,255.0})
        case 
2set_pev(ent,pev_rendercolor,Float:{0.0,255.0,0.0})
        case 
3set_pev(ent,pev_rendercolor,Float:{255.0,0.0,0.0})
        case 
4set_pev(ent,pev_rendercolor,Float:{255.0,255.0,255.0})
    }
}

public 
give_item(id)
{
    new 
zombie 
    zombie 
zp_get_user_zombie(id)
    
    new 
random_num(0,(zombie 7))
    switch (
i)
    {
            
        case 
0:
        {
            
fm_set_user_health(idget_user_health(id) + (zombie 750 250))
            
ChatColor(id"!g[BB]!y %L"LANG_PLAYER"ITEM_DM_HEALTH_UP")
        }
        case 
1:
        {
            
fm_set_user_health(idget_user_health(id) - (zombie 500 100))
            
ChatColor(id"!g[BB]!y %L"LANG_PLAYER"ITEM_DM_HEALTH_DOWN")
        }
        case 
2:
        {
            
BB_set_user_ap(idBB_get_user_ap(id) + random_num(115))
            
ChatColor(id"!g[BB]!y %L"LANG_PLAYER"ITEM_DM_AMMOPACKS_UP")
        }
        case 
3:
        {
            
fm_give_item(id"weapon_flashbang")
            
            
set_pdata_int(idOFFSET_FLASH_AMMO1)
            
            
ChatColor(id"!g[BB]!y %L"LANG_PLAYER"ITEM_DM_FLASH")
        }
        case 
4:
        {
            if (!
user_has_weapon(idCSW_SG550))
            {
                
fm_give_item(id"weapon_sg550")
                
ExecuteHamB(Ham_GiveAmmoid30"556nato"90)
                
                
ChatColor(id"!g[BB]!y %L"LANG_PLAYER"ITEM_DM_SG550")
            }
        }
        case 
5:
        {
            if (!
user_has_weapon(idCSW_G3SG1))
            {
                
fm_give_item(id"weapon_g3sg1")
                
ExecuteHamB(Ham_GiveAmmoid30"762nato"20)
                
                
ChatColor(id"!g[BB]!y %L"LANG_PLAYER"ITEM_DM_G3SG1")
            }
        }
        case 
6:
        {
            
fm_give_item(id"weapon_hegrenade")
            
            
set_pdata_int(idOFFSET_HE_AMMO1)
            
            
ChatColor(id"!g[BB]!y %L"LANG_PLAYER"ITEM_DM_GRENADE")
        }
        case 
7:
        {
            if (!
user_has_weapon(idCSW_M249))
            {
                
fm_give_item(id"weapon_m249")
                
ExecuteHamB(Ham_GiveAmmoid100"9mm"200)
                
                
ChatColor(id"!g[BB]!y %L"LANG_PLAYER"ITEM_DM_M249")
            }
        }
    }
}

public 
round_start()
{
    new 
ent FM_NULLENT
    
static string_class[] = "classname"
    
while ((ent engfunc(EngFunc_FindEntityByStringentstring_classitem_class_name))) 
        
set_pev(entpev_flagsFL_KILLME)
}

// Stock: ChatColor!
stock ChatColor(const id, const input[], any:...)
{
    new 
count 1players[32]
    static 
msg[191]
    
vformat(msg190input3)
    
    
replace_all(msg190"!g""^4"// Green Color
    
replace_all(msg190"!y""^1"// Default Color
    
replace_all(msg190"!team""^3"// Team Color
    
replace_all(msg190"!team2""^0"// Team2 Color
    
    
if (idplayers[0] = id; else get_players(playerscount"ch")
    {
        for (new 
0counti++)
        {
            if (
is_user_connected(players[i]))
            {
                
message_begin(MSG_ONE_UNRELIABLEget_user_msgid("SayText"), _players[i])
                
write_byte(players[i]);
                
write_string(msg);
                
message_end();
            }
        }
    }

warco is offline
warco
Junior Member
Join Date: Jan 2016
Old 02-06-2016 , 08:03   Re: [HELP] Bonus Box
Reply With Quote #2

up
warco is offline
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 07:56.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode