I have a problem with gungame.amxx . Sometimes it automaticly declare the winner just when the 2nd person joins the game. It goes like 1 person is in TT, 2nd joins so "Game is coming" shows and after restart the winner is declared. Here is gungame.cfg:
Code:
// GunGame AMXX 2.13 Beta 3
// basic cvars
gg_enabled 1
gg_vote_setting 2
gg_vote_custom ""
gg_changelevel_custom ""
gg_map_setup "mp_timelimit 45; mp_winlimit 0; sv_alltalk 1; mp_chattime 10; mp_c4timer 25"
gg_endmap_setup ""
gg_join_msg 0
gg_colored_messages 1
gg_save_temp 300
gg_status_display 1
gg_map_iterations 1
gg_ignore_bots 0
gg_block_equips 1
gg_leader_display 1
gg_leader_display_x -1.0
gg_leader_display_y 0.0
gg_allow_changeteam 1
gg_disable_money 1
gg_winner_motd 1
gg_afk_protection 1
gg_top10_ppp 8
// autovote cvars
gg_autovote_mode 0
gg_autovote_rounds 1
gg_autovote_delay 8.0
gg_autovote_ratio 0.51
gg_autovote_time 10.0
// stats cvars
gg_stats_file "gungame.stats"
gg_stats_streak_file "gungame.streaks"
gg_stats_ip 0
gg_stats_prune 2592000
gg_stats_mode 2
gg_stats_split 0
gg_stats_winbonus 1.5
// deathmatch cvars
gg_dm 0
gg_dm_sp_time 1.0
gg_dm_sp_mode 2
gg_dm_spawn_random 1
gg_dm_start_random 1
gg_dm_spawn_delay 2.0
gg_dm_spawn_afterplant 1
gg_dm_corpses 1
gg_dm_countdown 1
// objective cvars
gg_block_objectives 1
gg_bomb_defuse_lvl 1
gg_host_touch_reward 2
gg_host_rescue_reward 2
gg_host_kill_reward 1
gg_host_kill_penalty 1
// teamplay cvars
gg_teamplay 0 // Tryb teamplay 0-1
gg_teamplay_knife_mod 0.33
gg_teamplay_nade_mod 0.50
gg_teamplay_timeratio 1
// gameplay cvars
gg_ff_auto 0
gg_max_lvl 3
gg_triple_on 2
gg_turbo 1
gg_knife_pro 1
gg_knife_elite 1
gg_suicide_penalty 1
gg_worldspawn_suicide 1
gg_pickup_others 0
gg_handicap_on 1
gg_top10_handicap 2
gg_warmup_timer_setting 0
gg_warmup_weapon "knife"
gg_warmup_multi 0
gg_nade_glock 1
gg_nade_smoke 0
gg_nade_flash 0
gg_extra_nades 1
gg_nade_refresh 5.0
gg_kills_per_lvl 3
gg_kills_botmod 1.0
gg_give_armor 100
gg_give_helmet 1
gg_ammo_amount 2000
gg_refill_on_kill 1
gg_tk_penalty -1
gg_awp_oneshot 1
gg_bots_skipnade 0
gg_bots_knifeable 1
// sound cvars
// gg_sound_levelup "sound/gungame/gg_levelup.wav"
// gg_sound_leveldown "sound/ambience/xtal_down1(e70)"
// gg_sound_levelsteal "sound/turret/tu_die.wav"
// gg_sound_nade "sound/gungame/gg_nade_level.wav"
// gg_sound_knife "sound/gungame/gg_knife_level.wav"
// gg_sound_welcome "sound/gungame/gg_welcome.wav"
// gg_sound_triple "sound/gungame/gg_triple.wav"
// gg_sound_winner "media/Half-Life03.mp3;media/Half-Life08.mp3;media/Half-Life11.mp3;media/Half-Life17.mp3"
// gg_sound_takenlead "sound/gungame/gg_takenlead.wav"
// gg_sound_tiedlead "sound/gungame/gg_tiedlead.wav"
// gg_sound_lostlead "sound/gungame/gg_lostlead.wav"
gg_sound_levelup "sound/gungame/smb3_powerup.wav"
gg_sound_leveldown "sound/gungame/smb3_powerdown.wav"
gg_sound_levelsteal "sound/gungame/smb3_1-up.wav"
gg_sound_nade "sound/gungame/nade_level.wav"
gg_sound_knife "sound/gungame/knife_level.wav"
gg_sound_welcome "sound/gungame/gg_welcome.wav"
gg_sound_triple "sound/gungame/smb_star.wav"
gg_sound_winner "media/Half-Life03.mp3;media/Half-Life08.mp3;media/Half-Life11.mp3;media/Half-Life17.mp3"
gg_sound_takenlead "sound/gungame/takenlead.wav"
gg_sound_tiedlead "sound/gungame/tiedlead.wav"
gg_sound_lostlead "sound/gungame/lostlead.wav"
gg_lead_sounds 0.8
// random weapon order cvars (leave blank to disable) (losowa kolejność broni)
gg_weapon_order1 "usp,p228,aug,ak47,mac10,galil,sg550,m3,deagle,mp5navy,p90,m249,m4a1,famas,xm1014,glock18,elite,ump45,awp,g3sg1,scout,sg552,tmp,hegrenade,knife"
gg_weapon_order2 "elite,m3,p228,tmp,aug,p90,ump45,usp,sg550,g3sg1,sg552,awp,ak47,xm1014,scout,galil,glock18,m4a1,famas,deagle,m249,mac10,mp5navy,hegrenade,knife"
gg_weapon_order3 "aug,g3sg1,p228,ak47,p90,sg550,elite,famas,m3,sg552,galil,m4a1,ump45,mp5navy,xm1014,deagle,mac10,tmp,glock18,usp,m249,awp,scout,hegrenade,knife"
gg_weapon_order4 "mp5navy,p228,glock18,galil,sg550,aug,famas,m4a1,tmp,usp,awp,scout,xm1014,mac10,sg552,m3,elite,p90,ump45,m249,g3sg1,ak47,deagle,hegrenade,knife"
gg_weapon_order5 "m249,elite,xm1014,ump45,galil,g3sg1,tmp,mac10,scout,glock18,mp5navy,sg550,sg552,awp,aug,ak47,deagle,p228,m3,m4a1,p90,usp,famas,hegrenade,knife"
gg_weapon_order6 "deagle,xm1014,elite,aug,g3sg1,ak47,p90,scout,sg550,tmp,usp,glock18,sg552,galil,p228,mac10,m4a1,famas,ump45,awp,m249,m3,mp5navy,hegrenade,knife"
gg_weapon_order7 "mac10,g3sg1,usp,galil,mp5navy,ump45,xm1014,deagle,p90,tmp,ak47,p228,sg552,m249,scout,glock18,famas,sg550,aug,elite,m4a1,m3,awp,hegrenade,knife"
gg_weapon_order8 "aug,scout,ump45,elite,mac10,tmp,m4a1,usp,sg550,famas,sg552,mp5navy,galil,m249,p90,awp,g3sg1,glock18,ak47,m3,xm1014,deagle,p228,hegrenade,knife"
gg_weapon_order9 "scout,usp,mp5navy,ak47,aug,p90,galil,m3,m4a1,m249,p228,sg552,mac10,sg550,tmp,glock18,ump45,famas,deagle,awp,g3sg1,xm1014,elite,hegrenade,knife"
gg_weapon_order10 "deagle,awp,famas,tmp,ump45,sg552,galil,scout,aug,mp5navy,p228,xm1014,m4a1,elite,mac10,m249,sg550,ak47,p90,glock18,g3sg1,m3,usp,hegrenade,knife"
// valid weapon names for gg_weapon_order:
//
// ak47, aug, awp, deagle, elite, famas, fiveseven, g3sg1, galil, glock18, hegrenade, knife,
// m249, m3, m4a1, mac10, mp5navy, p228, p90, scout, sg550, sg552, tmp, ump45, usp, xm1014