Most likely, my question will seem stupid, but I don't know English well, so I didn't get to use the search
I have Left 4 Dead 2 servers for versus mode, I want to create another one, but with a mutation from the workshop
Rewriting all cvars and configs is not an option, I want to save the desired mutation to the addons folder, and start the server with it
As I understand it:
If I want players to be able to download the desired mutation from the workshop, I have to upload the .vpk file to a directory on the server
Code:
\left4dead2\addons\workshop
After that I have to write the launch parameter in my .sh script
Code:
+mp_gamemode [mutation name]
But I don't know how to find out the name of the mutation
Please tell me if I understood everything correctly and how can I find out the name of the mutation
Thank you very much in advance.
Sorry for mistakes, I am writing with the help of a translator