Quote:
Originally Posted by trash_dogschidtt
The new models are definitely where they need to be (eg. /cstrike/models/player/ct_gign.mdl). Which config file holds the references to models? I can only find the server.cfg which has no reference to any player models.
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CS:S To allow players to use customized sound, models, textures files:
- You need tinker with server
sv_pure mode and
...cfg/pure_server_whitelist.txt
- Or
if you not care if players use custom files as cheating purpose, in your server, set
sv_pure -1 in
...cfg/autoexec.cfg, reboot server
You can check sv_pure rules by entering in server and type in own client game console:
sv_pure
As a player, who want "replace" cs:s default
sound,models,textures with custom one, in they own game.
- Install files in your own game (not in server), in
...cstrike/custom/abcdefg/
And you need mimic file path and file name exactly with game "original" one (originals locate inside VPK file).
You can install different models in different custom folder names if you not want mix all files in same folder. example
...cstrike/custom/abcdefg_2/
- Only you, as player, see your own customized mods in your game. Not other players in server.
From server side, if you want players to use custom models so everyone on server see them:
- Again tinker with sv_pure mode and
pure_server_whitelist.txt or disable it.
-
You need models/textures/sound files what not exist in game by default (or not locate inside VPK).
Because,
you can not overwrite files on already exist one.
- Find (or build) custom model what have own unique file path. (example
gamebanana server side)
Use SM plugin like
Sm_Skinchooser
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