Ok, right now I'm using this code:
Code:
Entvars_Set_Int(NewItem, EV_INT_renderfx, kRenderFxGlowShell)
Entvars_Set_Float(NewItem, EV_FL_renderamt, 150.0)
Entvars_Set_Int(NewItem, EV_INT_rendermode, kRenderTransAlpha)
Entvars_Set_Vector(NewItem, EV_VEC_rendercolor,Color)
the problem is that EV_FL_renderamt applies to booth EV_INT_renderfx AND to EV_INT_rendermode. This is really bugging me since I need two different values for rendermode and renderfx. how can I set the values for thoose two options seperatly?
I've been working with the vexd module for about two days, so bear with me here
I hope someone with more experience with vexd has a solution.