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[L4D2] tank health


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jackpf
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Join Date: Dec 2009
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Old 01-30-2010 , 19:17   [L4D2] tank health
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Hi all,

Just wondering if it's possible to change tank health on versus. z_tank_health doesnt seem to work, nor does versus_tank_bonus_health or whatever.

Can this be done without the use of a plugin?

Cheers,
Jack
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Visual77
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Join Date: Jan 2009
Old 01-30-2010 , 19:33   Re: [L4D2] tank health
Reply With Quote #2

z_tank_health does work. sm_cvar z_tank_health 4000 = 6000 hp in game.
Valve multiplies the value with 1.5 so it becomes 4000 x 1.5 = 6000 hp.

Lets say you want tank on 8000 hp, then you'd have to divide 8000/1.5 = 5333.33 hp and use sm_cvar z_tank_health 5333.33 in your server.cfg file.

Last edited by Visual77; 01-30-2010 at 19:36.
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jackpf
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Join Date: Dec 2009
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Old 01-31-2010 , 17:41   Re: [L4D2] tank health
Reply With Quote #3

So it does

How silly of me, thanks a lot.

Jack
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M249-M4A1
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Join Date: May 2005
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Old 01-31-2010 , 19:18   Re: [L4D2] tank health
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this just goes to show that valve is crazy in a sometimes good way sometimes bad way
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jackpf
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Join Date: Dec 2009
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Old 02-01-2010 , 03:09   Re: [L4D2] tank health
Reply With Quote #5

Yeah, i would have thought it would make more sense to be able to modify the multiplier, but whatever

Im pretty sure you could in l4d1...
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Visual77
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Old 02-01-2010 , 09:52   Re: [L4D2] tank health
Reply With Quote #6

Quote:
Originally Posted by jackpf View Post
So it does

How silly of me, thanks a lot.

Jack
Np.
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