// Turns GL spawns into M60 spawns. Works as chance setting. 1 is FULL chance, 2 is half chance, 3 one third and so on
// -
// Default: "2"
l4d2_guncontrol_turnGLintoM60chance "1"
this is a part of .cfg
I want like this one but turn XX into sniper AWP or other gun
for example write turnscoutintosniperAWP to guncontrol.sp