Bad English Sorry
I want to raise the number of boats
I need more they are
Is it possible to do this,
How do I raise the number of boats?
1 Bot = 10 Bots How can ?
HELP PLEASE
PHP Code:
#include <amxmodx>
#include <engine>
#include <cstrike>
#include <fun>
#include <fakemeta>
#include <hamsandwich>
#define FAKE_PLAYER
new const g_szBotName[ ] = "Fake Player";
#if defined FAKE_PLAYER
new g_iFakeplayer;
#endif
public plugin_init( )
{
register_plugin( "Fake Player", "1.0", "BOOM" );
#if defined FAKE_PLAYER
new iEntity, iCount;
while( ( iEntity = find_ent_by_class( iEntity, "info_player_deathmatch" ) ) > 0 )
if( iCount++ > 1 )
break;
if( iCount <= 1 )
g_iFakeplayer = -1;
set_task( 5.0, "UpdateBot" );
register_message( get_user_msgid( "DeathMsg" ), "MsgDeathMsg" );
#endif
}
#if defined FAKE_PLAYER
public UpdateBot( ) {
if( g_iFakeplayer == -1 )
return;
new id = find_player( "i" );
if( !id ) {
id = engfunc( EngFunc_CreateFakeClient, g_szBotName );
if( pev_valid( id ) ) {
engfunc( EngFunc_FreeEntPrivateData, id );
dllfunc( MetaFunc_CallGameEntity, "player", id );
set_user_info( id, "rate", "3500" );
set_user_info( id, "cl_updaterate", "25" );
set_user_info( id, "cl_lw", "1" );
set_user_info( id, "cl_lc", "1" );
set_user_info( id, "cl_dlmax", "128" );
set_user_info( id, "cl_righthand", "1" );
set_user_info( id, "_vgui_menus", "0" );
set_user_info( id, "_ah", "0" );
set_user_info( id, "dm", "0" );
set_user_info( id, "tracker", "0" );
set_user_info( id, "friends", "0" );
set_user_info( id, "*bot", "1" );
set_pev( id, pev_flags, pev( id, pev_flags ) | FL_FAKECLIENT );
set_pev( id, pev_colormap, id );
new szMsg[ 128 ];
dllfunc( DLLFunc_ClientConnect, id, g_szBotName, "127.0.0.1", szMsg );
dllfunc( DLLFunc_ClientPutInServer, id );
cs_set_user_team( id, CS_TEAM_T );
ExecuteHamB( Ham_CS_RoundRespawn, id );
set_pev( id, pev_effects, pev( id, pev_effects ) | EF_NODRAW );
set_pev( id, pev_solid, SOLID_NOT );
dllfunc( DLLFunc_Think, id );
g_iFakeplayer = id;
}
}
}
public MsgDeathMsg( const iMsgId, const iMsgDest, const id ) {
if( get_msg_arg_int( 2 ) == g_iFakeplayer )
return PLUGIN_HANDLED;
return PLUGIN_CONTINUE;
}
#endif