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[CSS] Bulletproof Shield Plugin


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Author
cjsrk
Junior Member
Join Date: Mar 2023
Location: China
Plugin ID:
8420
Plugin Version:
1.0
Plugin Category:
Fun Stuff
Plugin Game:
Counter-Strike: Source
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    Set a weapon as a bulletproof shield to protect the user
    Old 03-15-2023 , 11:15   [CSS] Bulletproof Shield Plugin
    Reply With Quote #1

    update:
    1. Enhanced spark generation, bulletproof shields are more visible when they are hit by bullets.

    2. Now if you put"
    sm_bot_use_shield_enable_tbot" set to 0, then non-bot terrorist players cannot buy shields.


    Set a weapon as a bulletproof shield (from csgo) to protect the user and cover teammates.The plugin comes with a shield mod (it replaces elite). You can also replace other weapon with other model if you don't like them.In addition, you can also set whether police bots or terrorist bots can use the shield.

    Commands
    buy_shield - Buy a bulletproof shield.Because it is to replace elite, you can use this command when you join the police, Of course,if you use a plugin with a model, the shield has been added to the police buy menu, you can choose it in the menu without entering the command.

    Tested for css only and i don't know if it works for other games
    My English is not good, the expression may not be clear, please forgive me.

    Demo video:
    https://m.youtube.com/watch?v=GzaDhTJGDmk
    Attached Thumbnails
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    Attached Files
    File Type: sp Get Plugin or Get Source (Bot_Use_Shield.sp - 117 views - 7.8 KB)
    File Type: zip [Normal Version] Shield Plugin v1.0.zip (16.63 MB, 363 views)
    File Type: zip [Hardcore Version] Shield Plugin v1.0.zip (16.65 MB, 305 views)
    File Type: sp Get Plugin or Get Source (New_Shield.sp - 66 views - 46.4 KB)

    Last edited by cjsrk; 09-20-2023 at 10:45. Reason: Update: Enhanced spark generation, bulletproof shields are more visible when they are hit by bullets.
    cjsrk is offline
    cjsrk
    Junior Member
    Join Date: Mar 2023
    Location: China
    Old 03-15-2023 , 12:12   Supplementary Note
    Reply With Quote #2

    When the user activates the shield, he is immune to bullets and knives from the front and side direction. When equipped but not activated, the user is immune to bullets and knife from rear and side rear direction.
    Note the shield only reduce damage from grenade/bomb explosions by 30%, and are completely ineffective against falling damage from high places.

    The shield has a tactical effect, and the user can cover teammates.
    When a very penetrating bullet (such as an awp bullet) hits the shield, the person closest to the user's back will also be immune to the bullet.

    Last edited by cjsrk; 03-15-2023 at 13:06.
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    cjsrk
    Junior Member
    Join Date: Mar 2023
    Location: China
    Old 03-15-2023 , 12:20   Re: [CSS] Bulletproof Shield Plugin
    Reply With Quote #3

    Cvars(plugin.new_shield.cfg)

    sm_new_shield_enable
    Enable the plugin
    0 = disabled
    1 = enabled

    sm_shield_weapon
    the weapon witch can be used as the shield
    Default Values: weapon_elite

    sm_new_shield_enable_spark
    Enables the spark effect when a bullet hits the shield
    0 = disabled
    1 = enabled

    sm_new_shield_is_change_addon
    Make the shield show on the back when switching to primary weapon.This function can be used when setting a knife or a pistol as a shield.
    0 = Disabled
    1 = The shield is hidden when switching to the primary weapon
    2 = The shield is displayed on the back when switching to the primary weapon (only for specific models,such as the shield model that comes with the plugin)

    sm_new_shield_is_medium
    Enable the half shield effect
    0 = Disabled1 = Enabled. If enabled, the shield does not provide full protection for your feet, such as the shield model that comes with the plugin can use it

    sm_new_shield_is_expose_righthand
    Don't protect your right hand?
    0 = Protect.
    1 = Doesn't protect; It can be used when the model make your right hand to be exposed outside the shield, such as the shield model that comes with the plugin can use it

    sm_new_shield_is_expose_reload
    Doesn't protect the head and right side of the body when reloading?
    0 = Protect
    1 = Doesn't protect. This feature can works when the model make the user's head and right side of the body to be exposed from the shield when reloading, such as the shield model that comes with the plugin can use it
    cjsrk is offline
    cjsrk
    Junior Member
    Join Date: Mar 2023
    Location: China
    Old 03-15-2023 , 12:24   Re: [CSS] Bulletproof Shield Plugin
    Reply With Quote #4

    Cvars(plugin.sm_bot_use_shield.cfg)

    sm_bot_use_shield_enable
    Enable the plugin
    0 = disabled
    1 = enabled

    sm_bot_use_shield_weapon
    The weapon witch can be used as the shield (must be consistent with the value of the shield plugin)
    Default Values: weapon_elite

    sm_bot_use_shield_enable_ctbot
    Allow the police to use shields?
    0 = forbidden
    1 = allowed. If allowed, one-third of usp will be replaced with shields+pistols

    sm_bot_use_shield_enable_tbot
    Allow terrorists to use shields
    0 = forbidden. If not allowed, then non-robot terrorist players cannot buy shields.
    1 = allowed

    Last edited by cjsrk; 04-10-2023 at 08:15.
    cjsrk is offline
    cjsrk
    Junior Member
    Join Date: Mar 2023
    Location: China
    Old 03-15-2023 , 12:27   Re: [CSS] Bulletproof Shield Plugin
    Reply With Quote #5

    The plugin has two versions: normal version and hardcore version. You can only choose one version to use.

    Normal version:
    The first-person reload action will not reveal your body, and the shield will help the user resist frontal attacks when reloading.

    Hardcore version:
    The first-person reload action will reveal your head and the right side of your body, and if your head or the right side of your body is hit at this time, it will not be able to resist damage. But to compensate, the matching pistol is more accurate, slightly cheaper, and moves faster.
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