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[cs:go] mapchooser issues with maxrounds


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direktors
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Join Date: Mar 2015
Old 03-16-2015 , 09:21   [cs:go] mapchooser issues with maxrounds
Reply With Quote #1

hello,
i tried to find usable information how to correctly set up mapchooser for cs go server, but no luck.

problem is, mapchooser doesnt work for my cs go server. i disabled nextmap plugin and enabled mapchooser, nomination and rockthevote plugins. configured that they choose maps from mapcycle file, not from map group(i find it very hard to edit map groups, im not that pro). nominations and rtv works flawlesly, but mapchooser doesnt work at all.

i disabled cs go voting for next map, so source mod mapchooser could work. settings are maxrounds 21 with halftime.

how can i make it work? at first it worked, when i reduced maxrounds for testing purposes. i could choose map, and it set nextmap correctly. now fow some reason vote doesnt pop up and when map ends, it restarts next match with same map as previous.

can you please provide me with some kind of guide how to properly set up mapchooser for cs go server with maxrounds setting? what plugins i have to leave enabled, and what i sould disable? currently i use randomcycle plugins with nextmap plugins, but players are not very happy to play map they did not choose. and i put map names in mapcycle file. configured maplists.cfg like this

Code:
/**
 * Use this file to configure map lists.
 *
 * Each section is a map list that plugins can use.  For example, the Admin Menu 
 * requests an "admin menu" map list, and you can control which maps appear via 
 * this file.
 *
 * Each section must have a property that explains where to read the maps from.
 * There are two properties:
 *
 *    target         - Redirect the request to another section.
 *    file			 - Read a file of map names, in mapcycle.txt format.
 *
 * There is one section by default, called "mapcyclefile" - it is mapped to the 
 * mapcycle.txt file, or whatever the contents of your mapcyclefile cvar is.
 *
 * If a plugin requests a map list file which doesn't exist, or is empty, SourceMod 
 * tries the "default" section, and then the "mapcyclefile" section.
 */
"MapLists"
{
	/**
	 * Default requests go right to the mapcyclefile.
	 */
	"default"
	{
		"target"		"mapcyclefile"
	}
	
	/* Admin menu, map menu */
	"sm_map menu"
	{
		"file"			"mapcyclefile"
	}
	
	/* Admin menu, map voting menu */
	"sm_votemap menu"
	{
		"file"			"mapcyclefile"
	}
	
	/* For the "randomcycle" plugin */
	"randomcycle"
	{
		"target"		"mapcyclefile"
	}
	
	/* For the "mapchooser" plugin */
	"mapchooser"
	{
		"target"		"mapcyclefile"
	}
	
	/* For the "nominations" plugin */
	"nominations"
	{
		"target"		"mapcyclefile"
	}
}
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hamilton5
Veteran Member
Join Date: Oct 2012
Location: USA
Old 03-16-2015 , 19:50   Re: [cs:go] mapchooser issues with maxrounds
Reply With Quote #2

if your in competitive mode and winning team can clinch then maxrounds will never get to 21 - mapchooser wont work correctly in classic competitve mode in other words, you'll have to turn off the clich cvar.
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direktors
New Member
Join Date: Mar 2015
Old 03-16-2015 , 22:44   Re: [cs:go] mapchooser issues with maxrounds
Reply With Quote #3

where can i find clinch cvar? there are so many cfg files, i get confused. im using gamemode_casual_server.cfg for cvars, right? and some goes to server.cfg

as i inderstand, i have to use 21 round for full game, and it doesnt stop, when one team wins 11 rounds?

edit: ok, i found that cvar and now everything works fine. thank you!

Last edited by direktors; 03-17-2015 at 18:33.
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