Raised This Month: $ Target: $400
 0% 

GG auto map change


Post New Thread Reply   
 
Thread Tools Display Modes
Author Message
Ridged Didge
Member
Join Date: Jun 2009
Old 09-06-2009 , 08:03   GG auto map change
Reply With Quote #1

hey wondering if anyone understands why when a map ends get a winner motd etc then on next map it auto picks a winner again then map after we play lol. basically we play one map, skip a map, play a map. etc.

any help with this would be greatly appreciated. let me know if theres any cvar info u need.
Ridged Didge is offline
Mordekay
Squirrel of Fortune
Join Date: Apr 2006
Location: Germany
Old 09-06-2009 , 09:46   Re: GG auto map change
Reply With Quote #2

Please post the output of the following server-console commands, do them with "rcon" infront if you don'T have access to the server-console:
version
meta list
meta version
amxx list
amxx modules
status
Furthermore post your gungame.cfg
__________________

Mordekay is offline
Ridged Didge
Member
Join Date: Jun 2009
Old 09-06-2009 , 10:12   Re: GG auto map change
Reply With Quote #3

version
Protocol version 48
Exe version 1.1.2.6/2.0.0.0 (cstrike)
Exe build: 16:05:41 Jun 15 2009 (4554)

----- Currently loaded plugins -----
name version author file status
Admin Base 1.8.1.3746 AMXX Dev Team admin.amxx running
Admin Commands 1.8.1.3746 AMXX Dev Team admincmd.amxx running
Admin Help 1.8.1.3746 AMXX Dev Team adminhelp.amxx running
Slots Reservation 1.8.1.3746 AMXX Dev Team adminslots.amxx running
Multi-Lingual Sys 1.8.1.3746 AMXX Dev Team multilingual.am running
Menus Front-End 1.8.1.3746 AMXX Dev Team menufront.amxx running
Commands Menu 1.8.1.3746 AMXX Dev Team cmdmenu.amxx running
Players Menu 1.8.1.3746 AMXX Dev Team plmenu.amxx running
Maps Menu 1.8.1.3746 AMXX Dev Team mapsmenu.amxx running
Plugin Menu 1.8.1.3746 AMXX Dev Team pluginmenu.amxx running

Admin Chat 1.8.1.3746 AMXX Dev Team adminchat.amxx running
Anti Flood 1.8.1.3746 AMXX Dev Team antiflood.amxx running
Scrolling Message 1.8.1.3746 AMXX Dev Team scrollmsg.amxx running
Info. Messages 1.8.1.3746 AMXX Dev Team imessage.amxx running
Admin Votes 1.8.1.3746 AMXX Dev Team adminvote.amxx running
NextMap 1.8.1.3746 AMXX Dev Team nextmap.amxx running
Nextmap Chooser 1.8.1.3746 AMXX Dev Team mapchooser.amxx running
TimeLeft 1.8.1.3746 AMXX Dev Team timeleft.amxx running

Pause Plugins 1.8.1.3746 AMXX Dev Team pausecfg.amxx running
Stats Configurati 1.8.1.3746 AMXX Dev Team statscfg.amxx running


StatsX 1.8.1.3746 AMXX Dev Team statsx.amxx running
GunGame AMXX 2.12 Avalanche gungame.amxx running
unknown unknown unknown amx_supermenu.a bad load
AMX Super 4.2 Bmann_420 amx_super.amxx running

FrostNades 2.09 Avalanche frostnades.amxx running


name version author status
Fun 1.8.1.3746 AMX Mod X Dev Team running
CStrike 1.8.1.3746 AMX Mod X Dev Team running
CSX 1.8.1.3746 AMX Mod X Dev Team running
FakeMeta 1.8.1.3746 AMX Mod X Dev Team running
Ham Sandwich 1.8.1.3746 AMX Mod X Dev Team running
5


] meta list
Currently running plugins:
[ 1] AMX Mod X, v1.8.1.3746, Aug 16 2008, by AMX Mod X Dev Team, see http://www.amxmodx.org
[ 2] POD-Bot mm, v3.0B20a, Oct 1 2008, by Count Floyd & Bots United, see http://www.bots-united.com
[ 3] Fun, v1.8.1.3746, Aug 16 2008, by AMX Mod X Dev Team, see http://www.amxmodx.org
[ 4] CStrike, v1.8.1.3746, Aug 16 2008, by AMX Mod X Dev Team, see http://www.amxmodx.org
[ 5] CSX, v1.8.1.3746, Aug 16 2008, by AMX Mod X Dev Team, see http://www.amxmodx.org/
[ 6] FakeMeta, v1.8.1.3746, Aug 16 2008, by AMX Mod X Dev Team, see http://www.amxmodx.org
[ 7] Ham Sandwich, v1.8.1.3746, Aug 16 2008, by AMX Mod X Dev Team, see http://www.am


] meta version
Metamod v1.19 2006-04-17 (5:13)
by Will Day <[email protected]>
http://www.metamod.org/
compiled: Apr 17 2006, 19:084 +0200 (optimized)
ifvers 5:13

; GunGame AMXX 2.12
// basic cvars
gg_enabled 1
gg_vote_setting 2
gg_vote_custom ""
gg_changelevel_custom ""
gg_map_setup "mp_timelimit 45; mp_winlimit 0; sv_alltalk 1; mp_chattime 10; mp_c4timer 25; mp_freezetime 0"
gg_endmap_setup ""
gg_join_msg 1
gg_colored_messages 1
gg_save_temp 300
gg_status_display 1
gg_map_iterations 1
gg_ignore_bots 0
gg_block_equips 0
gg_leader_display 1
gg_leader_display_x -1.0
gg_leader_display_y 0.0
gg_allow_changeteam 2
gg_disable_money 1
gg_winner_motd 1
gg_afk_protection 0
// autovote cvars
gg_autovote_mode 2
gg_autovote_rounds 1
gg_autovote_delay 8.0
gg_autovote_ratio 0.51
gg_autovote_time 10.0
// stats cvars
gg_stats_file "gungame.stats"
gg_stats_ip 0
gg_stats_prune 2592000
gg_stats_mode 2
gg_stats_winbonus 1.5
// deathmatch cvars
gg_dm 1
gg_dm_sp_time 2.0
gg_dm_sp_mode 1
gg_dm_spawn_random 2
gg_dm_start_random 1
gg_dm_spawn_delay 1.0
gg_dm_spawn_afterplant 1
gg_dm_corpses 1
gg_dm_countdown 2
// objective cvars
gg_block_objectives 1
gg_bomb_defuse_lvl 0
gg_host_touch_reward 0
gg_host_rescue_reward 0
gg_host_kill_reward 0
gg_host_kill_penalty 0
// teamplay cvars
gg_teamplay 0
gg_teamplay_melee_mod 0.33
gg_teamplay_nade_mod 0.50
gg_teamplay_timeratio 1
// gameplay cvars
gg_ff_auto 1
gg_weapon_order "glock18,usp,p228,deagle,fiveseven,elite,m3,x m1014,tmp,mac10,mp5navy,ump45,p90,galil,famas ,ak47,scout,m4a1,sg552,aug,m249,hegrenade,kni fe"
gg_max_lvl 3
gg_triple_on 0
gg_turbo 1
gg_knife_pro 1
gg_knife_elite 0
gg_suicide_penalty 1
gg_worldspawn_suicide 1
gg_pickup_others 0
gg_handicap_on 1
gg_top10_handicap 1
gg_warmup_timer_setting 20
gg_warmup_weapon "knife"
gg_warmup_multi 0
gg_nade_glock 0
gg_nade_smoke 1
gg_nade_flash 1
gg_extra_nades 1
gg_nade_refresh 0.0
gg_kills_per_lvl 2
gg_kills_botmod 1.0
gg_give_armor 100
gg_give_helmet 1
gg_ammo_amount 200
gg_refill_on_kill 1
gg_tk_penalty 1
gg_awp_oneshot 0
gg_bots_skipnade 0
// sound cvars
gg_sound_levelup "sound/gungame/smb3_powerup.wav"
gg_sound_leveldown "sound/gungame/smb3_powerdown.wav"
gg_sound_levelsteal "sound/gungame/smb3_1-up.wav"
gg_sound_nade "sound/gungame/nade_level.wav"
gg_sound_knife "sound/gungame/knife_level.wav"
gg_sound_welcome "sound/gungame/gungame2.wav"
gg_sound_triple "sound/gungame/smb_star.wav"
gg_sound_winner "media/Half-Life03.mp3;media/Half-Life08.mp3;media/Half-Life11.mp3;media/Half-Life17.mp3"
gg_sound_takenlead "sound/gungame/takenlead.wav"
gg_sound_tiedlead "sound/gungame/tiedlead.wav"
gg_sound_lostlead "sound/gungame/lostlead.wav"
gg_lead_sounds 0.8
// random weapon order cvars (leave blank to disable)
gg_weapon_order1 "glock18,usp,p228,deagle,fiveseven,elite,m3,x m1014,tmp,mac10,mp5navy,ump45,galil,famas,ak4 7,scout,m4a1,sg552,aug,sg550,g3sg1,m249,awp,h egrenade,knife,"
gg_weapon_order2 "awp,m249,g3sg1,sg550,aug,sg552,m4a1,scout,ak 47,famas,galil,ump45,mp5navy,mac10,tmp,xm1014 ,m3,elite,fiveseven,deagle,p228,usp,glock18,h egrenade,knife, "
gg_weapon_order3 "'
gg_weapon_order4 ""
gg_weapon_order5 ""
gg_weapon_order6 ""
gg_weapon_order7 ""
gg_weapon_order8 ""
gg_weapon_order9 "'
gg_weapon_order10 ""
// valid weapon names for gg_weapon_order:
//
// ak47, aug, awp, deagle, elite, famas, fiveseven, g3sg1, galil, glock18, hegrenade, knife,
// m249, m3, m4a1, mac10, mp5navy, p228, p90, scout, sg550, sg552, tmp, ump45, usp, xm1014
Ridged Didge is offline
Mordekay
Squirrel of Fortune
Join Date: Apr 2006
Location: Germany
Old 09-06-2009 , 12:49   Re: GG auto map change
Reply With Quote #4

Strange, i cannot see anything wrong with your setup.
Are you sure you don't have a second gungame.cfg anywhere?
Did you add cvars to the amxx.cfg regarding gungame?
Post your amxx.cfg pls.
__________________

Mordekay is offline
Ridged Didge
Member
Join Date: Jun 2009
Old 09-06-2009 , 22:08   Re: GG auto map change
Reply With Quote #5

// AMX Mod X Configuration File
echo Executing AMX Mod X Configuration File
// Default access for all non admin players (see users.ini for access details)
//
// Default value: "z"
amx_default_access "z"
// Name of setinfo which should store a password on a client (you should change this)
// Note: Always prefix the field with an underscore (aka: "_")
// (Example: setinfo _pw "password")
//
// Default value: "_pw"
amx_password_field "_pw"
// Mode of logging to a server
// 0 - disable logging, players won't be checked (and access won't be set)
// 1 - normal mode which obey flags set in accounts
// 2 - kick all players not on list
//
// Default value: 1
amx_mode 1
// Show admins activity
// 0 - disabled
// 1 - show without admin name
// 2 - show with name
//
// Default value: 2
amx_show_activity 2
// Frequency in seconds and text of scrolling message
//
// Default value: "Welcome to %hostname% -- This server is using AMX Mod X" 600
amx_scrollmsg "Welcome to %hostname% -- This server is using AMX Mod X" 600
// Center typed colored messages (last parameter is a color in RRRGGGBBB format)
//
// Default values: "Welcome to %hostname%" "000255100"
// "This server is using AMX ModX\nVisit http://www.amxmodx.org" "000100255"
amx_imessage "Welcome to %hostname%" "000255100"
amx_imessage "This server is using AMX Mod X\nVisit http://www.amxmodx.org" "000100255"
// Frequency in seconds of colored messages
//
// Default value: 180
amx_freq_imessage 180
// Ban times for the main ban menu (amx_banmenu)
// Use 0 for permanent ban
// Default values: 0 5 10 15 30 45 60
amx_plmenu_bantimes 0 5 10 15 30 45 60
// Slap damage amounts for the main slap menu (amx_slapmenu)
// Slay is automaticall inserted as the first option
// Default values: 0 1 5
amx_plmenu_slapdmg 0 1 5
// Set in seconds how fast players can chat (chat-flood protection)
//
// Default value: 0.75
amx_flood_time 0.75
// Amount of slots to reserve.
//
// Default value: 0
amx_reservation 0
// If you set this to 1, you can hide slots on your server.
// If server "full" of public slots and slots hidden, you must manually connect with connect console command
//
// Default value: 0
amx_hideslots 0
// Displaying of time remaining
// a - display white text on bottom
// b - use voice
// c - don't add "remaining" (only in voice)
// d - don't add "hours/minutes/seconds" (only in voice)
// e - show/speak if current time is less than this set in parameter
//
// Default value: "ab 1200" "ab 600" "ab 300" "ab 180" "ab 60" "bcde 11"
amx_time_display "ab 1200" "ab 600" "ab 300" "ab 180" "ab 60" "bcde 11"
// Announce "say thetime" and "say timeleft" with voice, set to 0 to disable.
//
// Default value: 1
amx_time_voice 1
// Minimum delay in seconds between two voting sessions
//
// Default value: 10
amx_vote_delay 10
// How long voting session goes on
//
// Default value: 10
amx_vote_time 10
// Display who votes for what option, set to 0 to disable, 1 to enable.
//
// Default value: 1
amx_vote_answers 1
// Some ratios for voting success
// Default value: 0.40
amx_votekick_ratio 0.40
// Default value: 0.40
amx_voteban_ratio 0.40
// Default value: 0.40
amx_votemap_ratio 0.40
// Default value: 0.02
amx_vote_ratio 0.02
// Max. time to which map can be extended
//
// Default value: 90
amx_extendmap_max 90
// Step for each extending
//
// Default value: 15
amx_extendmap_step 15
// If you set this to 0, clients cannot chose their language, instead they use
// whatever language the server is configured to use.
//
// Default value: 1
amx_client_languages 1
// Plugin Debug mode
// 0 - No debugging (garbage line numbers)
// 1 - Plugins with "debug" option in plugins.ini are put into debug mode
// 2 - All plugins are put in debug mode
// Note - debug mode will affect JIT performance
//
// Default value: 1
amx_debug 1
// Plugin MultiLingual Debug
// To debug a language put its 2 letter code between quotes ("en", "de", etc)
// "" means disabled
//
// Default value: ""
amx_mldebug ""
//
// Beginning of Counter-Strike package specific configurations.
//
// Rank mode
// 0 - by nick
// 1 - by authid
// 2 - by ip
//
// Default value: 1
csstats_rank 1
// Max size of the stats file
//
// Default value: 3500
csstats_maxsize 3500
// Whether or not to rank bots with csstats - set to 1 to rank bots, 0 otherwise.
//
// Default value: 0
csstats_rankbots 0
// Duration of HUD-statistics
//
// Default value: 12.0
amx_statsx_duration 12.0
// HUD-statistics display limit relative round freeze end
// Negative time will clear the HUD-statstics before the round freeze time has ended
//
// Default value: -2.0
amx_statsx_freeze -2.0
fn_enabled
;(default 1) - toggles the plugin.
fn_override
;(default 1) - if set, frost grenades override your regular grenades. otherwise, you have to type /fn or /frostnade to buy one.
fn_nadetypes
;(default 4) - controls which grenades can be frost grenades. 1 = flashbang, 2 = HE grenade, 4 = smoke grenade — add the numbers together for multiple grenade types.
fn_teams
;(default 3) - which teams are allowed to buy/use frost grenades. 1 = T only, 2 = CT only, 3 = both teams.
fn_price
;(default 300) - how much a frost grenade costs, if not using fn_override.
fn_icon
;(default 1) - controls when the snowflake icon is shown. if set to 1, it is show when you own a frost grenade. if set to 2, it is shown when you are chilled or frozen. if set to 0, it is never shown.
fn_limit
;(default 0) - if set above 0, you can only buy this many frost grenades per life, if not using fn_override.
fn_buyzone
;(default 1) - if you have to be in a buyzone to buy a frost grenade, if not using fn_override.
fn_color
;(default "0 206 209") - the RGB color of the frost grenade. set this to "team" to use the color of the team of the player who threw it.
fn_by_radius
;(default 0.0) - if set above 0.0, frost grenades work slightly differently. they will always chill you, and will always freeze you if you are at least this percentage close to the blast. ie: set this to 60.0, and you will always be frozen if you are at least 60% from the edge of the circle to the center. suggested by X-olent.
fn_hitself
;(default 1) - if a player can be hit by his own frost grenade.
fn_los
;(default 1) - if a player has to be in the line of sight of a frost grenade to get hit by it.
fn_maxdamage
;(default 20.0) - damage dealt to a player at the center of the blast.
fn_mindamage
;(default 1.0) - damage dealt to a player at the edge of the blast.
fn_chill_maxchance
;(default 100.0) - chance that a player at the center of the blast will get chilled, if not using fn_by_radius.
fn_chill_minchance
;(default 100.0) - chance that a player at the edge of the blast will get chilled, if not using fn_by_radius.
fn_chill_duration
;(default 7.0) - how long, in seconds, the chill effect lasts.
fn_chill_variance
;(default 1.0) - the variance in how long the chill lasts. ie: duration = 7.0, variance = 1.0, it can last anywhere from 6.0 to 8.0 seconds.
fn_chill_speed
;(default 60.0) - the percentage of regular speed that a player moves while chilled.
fn_freeze_maxchance
;(default 110.0) - chance that a player at the center of the blast will get frozen, if not using fn_by_radius.
fn_freeze_minchance
;(default 40.0) - chance that a player at the edge of the blast will get frozen, if not using fn_by_radius.
fn_freeze_duration
;(default 4.0) - how long, in seconds, the freeze effect lasts.
fn_freeze_variance
;(default 0.5) - the variance in how long the freeze lasts. ie: duration = 4.0, variance = 0.5, it can last anywhere from 3.5 to 4.5 seconds.
Ridged Didge is offline
Mordekay
Squirrel of Fortune
Join Date: Apr 2006
Location: Germany
Old 09-06-2009 , 23:23   Re: GG auto map change
Reply With Quote #6

Sorry, i got no idea what's up there.
__________________

Mordekay is offline
Ridged Didge
Member
Join Date: Jun 2009
Old 09-08-2009 , 11:16   Re: GG auto map change
Reply With Quote #7

fixed, it was one of my cvars apparently. i put the default ones on and it worked fine. only things that changed where.

*no more random gun order only default order

*removed dak daks from the gun lists

so yea guessing one of those 2 things i got wrong ty for the replies though mordekay
Ridged Didge is offline
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 14:02.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode