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Mapcycle not working


  
 
 
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falco1995
Junior Member
Join Date: May 2020
Old 05-12-2020 , 08:14   Mapcycle not working
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I'm trying to create a mapcycle of custommaps which will automaticaly play in my dedicated csgo server. Problem is that whenever I restart my server the mapcycle.txt and maplist.txt is set to default.

I created a new mapgroup named mapstest. Added 2 maps to it de_nuke and surf_utopia_v3 for testing purposes then added both these maps to mapcycle.txt and maplist.txt. Then in my server cfg i added commands: mapgroup "mapstest" and map de_nuke. To set mapgroup and standard map.

This is what my gamemodes_server.txt look like.

Code:
"Gamemodes_Server.txt"
{
    "gameTypes"
    {
        "classic"
        {
            "gameModes"
            {
                "casual"
                {
                    "mapgroupsMP"
                    {
                        "mapstest"
                    }
                }
            }
        }
    }
    "mapgroups"
    {
        "mapstest"
        {
            "name" "mapstest"
            "maps"
            {
                "surf_utopia_v3" "0"
                "de_nuke" "1"
            }
        }
    }
}
Then after restarting my server expecting de_nuke to be the start map as I added the commands for it in my sever.cfg, but when joining it shows dust2... and then when i go back in my mapcycle map it shows the default maps again. And yes I did save all my changes the right way. I feel like the commands mapgroup "mapstest" and map de_nuke are not executed maybe? Let me know!

Help is very much appreciated
falco1995 is offline
 



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