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Solved [CSGO]Saysound is cancelled by previous saysounds


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deliciousdoor510
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Join Date: Dec 2022
Old 12-30-2022 , 16:53   [CSGO]Saysound is cancelled by previous saysounds
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Hello
I have a problem with saysound, like friagram's Saysounds (Redux) and gH0sTy's Say Sounds (including Hybrid Edition)
In both SaySound plugins, Saysound is cancelled by previous saysound commands when saysounds cooldown is disabled.

For Example, type commands that sound "Hello" and type another commands "Goodbye" then sounds would be like 「He-Goodbye」

When the next sound is played, the previous sound is interrupted instead of remaining.
I want to have multiple sounds without interrupting the previous one and I want to be able to spam saysound.

I can't coding so any solution...?
Thanks!

Last edited by deliciousdoor510; 12-31-2022 at 11:29. Reason: Self-resolved
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