PHP Code:
#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <hamsandwich>
#include <fun>
#define PLUGIN "Weapons Menu Vip"
#define VERSION "1.0"
#define AUTHOR "AlferD"
public plugin_init() {
register_plugin(PLUGIN, VERSION, AUTHOR)
register_clcmd("say /vmenu", "ShowMenu")
register_clcmd("client_T_open", "ShowMenu")
RegisterHam(Ham_Spawn, "player", "ShowMenu", 1)
}
public ShowMenu(id)
{
if(!is_user_alive(id))
return PLUGIN_HANDLED
new flags = get_user_flags(id)
if(!(flags & ADMIN_LEVEL_H))
{
client_print(id,print_chat,"You have no access to this command")
return PLUGIN_HANDLED
}
new menu = menu_create("\yWeapons Menu \w(\rVIP\w)", "WeaponsMenu");
if(get_user_team(id) == 1)
{
menu_additem(menu, " Green---> Ak47 And Deagle <---Green ", "", 0); // case 0
menu_additem(menu, " Blue---> M4A1 And Deagle <---Blue", "", 0); // case 1
menu_additem(menu, "Awp And Deagle", "", 0); // case 2
}
menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);
menu_display(id, menu, 0);
return PLUGIN_HANDLED;
}
// Menu
public WeaponsMenu(id, menu, item)
{
if(item == MENU_EXIT)
{
menu_cancel(id);
return PLUGIN_HANDLED;
}
switch(item)
{
case 0:
{
strip_user_weapons(id)
give_item(id, "weapon_ak47")
cs_set_user_bpammo(id,CSW_AK47,90)
give_item(id, "weapon_deagle")
cs_set_user_bpammo(id,CSW_DEAGLE,35)
give_item(id, "weapon_knife")
give_item(id, "weapon_hegrenade")
give_item(id, "weapon_flashbang")
give_item(id, "weapon_flashbang")
}
case 1:
{
strip_user_weapons(id)
give_item(id, "weapon_m4a1");
cs_set_user_bpammo(id,CSW_M4A1,90)
give_item(id, "weapon_deagle")
cs_set_user_bpammo(id,CSW_DEAGLE,35)
give_item(id, "weapon_knife")
give_item(id, "weapon_hegrenade")
give_item(id, "weapon_flashbang")
give_item(id, "weapon_flashbang")
}
case 2:
{
strip_user_weapons(id)
give_item(id, "weapon_awp")
cs_set_user_bpammo(id, CSW_AWP, 30);
give_item(id, "weapon_deagle")
cs_set_user_bpammo(id,CSW_DEAGLE,35)
give_item(id, "weapon_knife")
give_item(id, "weapon_hegrenade")
give_item(id, "weapon_flashbang")
give_item(id, "weapon_flashbang")
}
}
menu_destroy(menu);
return PLUGIN_HANDLED;
}