Hi, thanks for the input all, I did notice a few errors crop up:
Code:
L 11/23/2013 - 09:46:20: [SM] Native "IsPlayerAlive" reported: Client 6 is not in game
L 11/23/2013 - 09:46:20: [SM] Displaying call stack trace for plugin "CsGoFlashlight.smx":
L 11/23/2013 - 09:46:20: [SM] [0] Line 49, /home/groups/alliedmodders/forums/files/7/4/2/3/4/126481.attach::Command_LAW()
L 11/23/2013 - 19:08:48: [SM] Native "IsPlayerAlive" reported: Client 9 is not in game
L 11/23/2013 - 19:08:48: [SM] Displaying call stack trace for plugin "CsGoFlashlight.smx":
L 11/23/2013 - 19:08:48: [SM] [0] Line 49, /home/groups/alliedmodders/forums/files/7/4/2/3/4/126481.attach::Command_LAW()
L 11/23/2013 - 19:08:51: [SM] Native "IsPlayerAlive" reported: Client 9 is not in game
L 11/23/2013 - 19:08:51: [SM] Displaying call stack trace for plugin "CsGoFlashlight.smx":
L 11/23/2013 - 19:08:51: [SM] [0] Line 49, /home/groups/alliedmodders/forums/files/7/4/2/3/4/126481.attach::Command_LAW()
L 11/23/2013 - 19:09:08: [SM] Native "IsPlayerAlive" reported: Client 9 is not in game
L 11/23/2013 - 19:09:08: [SM] Displaying call stack trace for plugin "CsGoFlashlight.smx":
L 11/23/2013 - 19:09:08: [SM] [0] Line 49, /home/groups/alliedmodders/forums/files/7/4/2/3/4/126481.attach::Command_LAW()
L 11/23/2013 - 19:09:08: [SM] Native "IsPlayerAlive" reported: Client 9 is not in game
L 11/23/2013 - 19:09:08: [SM] Displaying call stack trace for plugin "CsGoFlashlight.smx":
L 11/23/2013 - 19:09:08: [SM] [0] Line 49, /home/groups/alliedmodders/forums/files/7/4/2/3/4/126481.attach::Command_LAW()
L 11/23/2013 - 19:09:08: [SM] Native "IsPlayerAlive" reported: Client 9 is not in game
L 11/23/2013 - 19:09:08: [SM] Displaying call stack trace for plugin "CsGoFlashlight.smx":
L 11/23/2013 - 19:09:08: [SM] [0] Line 49, /home/groups/alliedmodders/forums/files/7/4/2/3/4/126481.attach::Command_LAW()
L 11/23/2013 - 19:09:08: [SM] Native "IsPlayerAlive" reported: Client 9 is not in game
L 11/23/2013 - 19:09:08: [SM] Displaying call stack trace for plugin "CsGoFlashlight.smx":
L 11/23/2013 - 19:09:08: [SM] [0] Line 49, /home/groups/alliedmodders/forums/files/7/4/2/3/4/126481.attach::Command_LAW()
L 11/23/2013 - 19:09:08: [SM] Native "IsPlayerAlive" reported: Client 9 is not in game
L 11/23/2013 - 19:09:08: [SM] Displaying call stack trace for plugin "CsGoFlashlight.smx":
L 11/23/2013 - 19:09:08: [SM] [0] Line 49, /home/groups/alliedmodders/forums/files/7/4/2/3/4/126481.attach::Command_LAW()
L 11/23/2013 - 20:57:47: [maprate.smx] Error establishing database connection: [2002]: Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2)
L 11/23/2013 - 20:57:47: [maprate.smx] FATAL: An error occurred while connecting to the database.
L 11/23/2013 - 20:57:47: [maprate.smx] Error establishing database connection: [2002]: Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2)
L 11/23/2013 - 20:57:47: [maprate.smx] FATAL: An error occurred while connecting to the database.
L 11/23/2013 - 20:57:47: [SM] Plugin encountered error 25: Call was aborted
L 11/23/2013 - 20:57:47: [SM] Native "SetFailState" reported: An error occurred while connecting to the database.
L 11/23/2013 - 20:57:47: [SM] Displaying call stack trace for plugin "maprate.smx":
L 11/23/2013 - 20:57:47: [SM] [0] Line 90, /home/groups/alliedmodders/forums/files/6/4/8/1/2/114450.attach::OnConfigsExecuted()
[store.smx] Database connection is lost or not yet initialized.
The command_law error is from this plugin:
https://forums.alliedmods.net/showth...10#post2042310
I have edited the plugin now and just made it command-only toggle flashlight, so should stop the command_law error hopefully (think that was the part of the code which hooked +lookatweapon).
Maprate, I only added yesterday, but have removed now.
Store plugin, I'm not sure if that error could cause a crash? ([store.smx] Database connection is lost or not yet initialized.)
Thanks in advance for any replies.
Edit: Just to be sure, latest mms is from this?
http://www.sourcemm.net/snapshots (1.10.1-hg874.tar.gz)
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