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[REQ] CSO Thompson FIX | Help Me!


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Seth26
BANNED
Join Date: Dec 2012
Location: California, CT
Old 03-28-2014 , 08:59   [REQ] CSO Thompson FIX | Help Me!
Reply With Quote #1

Hi every, i have this plugin

PHP Code:
#include <amxmodx>
#include <engine>
#include <fakemeta>
#include <fun>
#include <hamsandwich>
#include <xs>
#include <cstrike>

enum
{
        
anim_idle,
        
anim_reload,
        
anim_draw,
        
anim_shoot1,
        
anim_shoot2,
        
anim_shoot3
}
 
#define ENG_NULLENT             -1
#define EV_INT_WEAPONKEY        EV_INT_impulse
#define tomi_WEAPONKEY     9142
#define MAX_PLAYERS                       32
#define IsValidUser(%1) (1 <= %1 <= g_MaxPlayers)
 
const USE_STOPPED 0
const OFFSET_ACTIVE_ITEM 373
const OFFSET_WEAPONOWNER 41
const OFFSET_LINUX 5
const OFFSET_LINUX_WEAPONS 5
 
#define WEAP_LINUX_XTRA_OFF                     4
#define m_fKnown                                44
#define m_flNextPrimaryAttack                   46
#define m_flTimeWeaponIdle                      48
#define m_iClip                                 51
#define m_fInReload                             54
#define PLAYER_LINUX_XTRA_OFF                   5
#define m_flNextAttack                          83
#define tomi_RELOAD_TIME 4.0
 
new const WEAPONENTNAMES[][] = { """weapon_p228""""weapon_scout""weapon_hegrenade""weapon_xm1014""weapon_c4""weapon_p90",
                        
"weapon_p90""weapon_smokegrenade""weapon_elite""weapon_fiveseven""weapon_p90""weapon_sg550",
                        
"weapon_p90""weapon_famas""weapon_usp""weapon_glock18""weapon_awp""weapon_p90""weapon_m249",
                        
"weapon_m3""weapon_m4a1""weapon_tmp""weapon_g3sg1""weapon_flashbang""weapon_deagle""weapon_p90",
                        
"weapon_ak47""weapon_knife""weapon_p90" }

new const 
Fire_Sounds[][] = { "weapons/thompson-1.wav" }

new const 
GUNSHOT_DECALS[] = { 4142434445 }

new 
tomi_V_MODEL[64] = "models/gun_deathmatch/v_thompson.mdl"
new tomi_P_MODEL[64] = "models/gun_deathmatch/p_thompson.mdl"

new cvar_dmg_tomicvar_recoil_tomicvar_clip_tomicvar_tomi_ammo cvar_dmg_tomi2
new g_has_tomi[33]
new 
g_MaxPlayersg_orig_event_tomig_clip_ammo[33] , g_reload[33]
new 
Float:cl_pushangle[MAX_PLAYERS 1][3], m_iBlood[2]
new 
g_tomi_TmpClip[33]
new 
g_mode[33] , g_mode2[33]
new 
g_hasZoom[33]
new 
gmsgWeaponList

public plugin_init()
{
        
register_plugin("Thompson""1.1""Gazik")
        
register_message(get_user_msgid("DeathMsg"), "message_DeathMsg")
        
register_event("CurWeapon","CurrentWeapon","be","1=1")
        
RegisterHam(Ham_Item_AddToPlayer"weapon_p90""fw_tomi_AddToPlayer")
        
RegisterHam(Ham_Use"func_tank""fw_UseStationary_Post"1)
        
RegisterHam(Ham_Use"func_tankmortar""fw_UseStationary_Post"1)
        
RegisterHam(Ham_Use"func_tankrocket""fw_UseStationary_Post"1)
        
RegisterHam(Ham_Use"func_tanklaser""fw_UseStationary_Post"1)
        for (new 
1sizeof WEAPONENTNAMESi++)
                if (
WEAPONENTNAMES[i][0]) RegisterHam(Ham_Item_DeployWEAPONENTNAMES[i], "fw_Item_Deploy_Post"1)
        
RegisterHam(Ham_Weapon_PrimaryAttack"weapon_p90""fw_tomi_PrimaryAttack")
        
RegisterHam(Ham_Weapon_PrimaryAttack"weapon_p90""fw_tomi_PrimaryAttack_Post"1)
        
RegisterHam(Ham_Item_PostFrame"weapon_p90""tomi__ItemPostFrame");
        
RegisterHam(Ham_Weapon_Reload"weapon_p90""tomi__Reload");
        
RegisterHam(Ham_Weapon_Reload"weapon_p90""tomi__Reload_Post"1);
        
register_forward(FM_CmdStart"fw_CmdStart")
        
RegisterHam(Ham_TakeDamage"player""fw_TakeDamage")
        
register_forward(FM_SetModel"fw_SetModel")
        
register_forward(FM_UpdateClientData"fw_UpdateClientData_Post"1)
        
register_forward(FM_PlaybackEvent"fwPlaybackEvent")
 
        
cvar_dmg_tomi register_cvar("tomi_dmg""2.0")
        
cvar_dmg_tomi2 register_cvar("tomi_dmg_sniper""3.0")
        
cvar_recoil_tomi register_cvar("tomi_recoil""0.5")
        
cvar_clip_tomi register_cvar("tomi_clip""50")
        
cvar_tomi_ammo register_cvar("tomi_ammo""100")
 
        
g_MaxPlayers get_maxplayers()
        
gmsgWeaponList get_user_msgid("WeaponList")
}
 
public 
plugin_precache()
{
        
precache_model(tomi_V_MODEL)
        
precache_model(tomi_P_MODEL)
        
precache_sound(Fire_Sounds[0])
        
precache_sound("weapons/thompson_clipin.wav")
        
precache_sound("weapons/thompson_clipout.wav")
        
precache_sound("weapons/thompson_draw.wav")
        
precache_generic("sprites/weapon_thompson_gdm.txt")
       
precache_generic("sprites/gun_deathmatch/weapon_thompson.spr")
    
        
register_clcmd("weapon_thompson_gdm""weapon_hook")    

        
register_forward(FM_PrecacheEvent"fwPrecacheEvent_Post"1)
}

public 
weapon_hook(id)
{
        
engclient_cmd(id"weapon_p90")
        return 
PLUGIN_HANDLED
}

public 
fwPrecacheEvent_Post(type, const name[])
{
        if (
equal("events/p90.sc"name))
        {
                
g_orig_event_tomi get_orig_retval()
                return 
FMRES_HANDLED
        
}
        
        return 
FMRES_IGNORED
}
 
public 
client_connect(id)
{
        
g_has_tomi[id] = false
}
 
public 
client_disconnect(id)
{
        
g_has_tomi[id] = false
}
 
public 
nothing(id)
{
        
g_has_tomi[id] = false
}

public 
fw_SetModel(entitymodel[])
{
        if(!
is_valid_ent(entity))
                return 
FMRES_IGNORED;
        
        static 
szClassName[33]
        
entity_get_string(entityEV_SZ_classnameszClassNamecharsmax(szClassName))
                
        if(!
equal(szClassName"weaponbox"))
                return 
FMRES_IGNORED;
        
        static 
iOwner
        
        iOwner 
entity_get_edict(entityEV_ENT_owner)
        
        if(
equal(model"models/w_p90.mdl"))
        {
                static 
iStoredSVDID
                
                iStoredSVDID 
find_ent_by_owner(ENG_NULLENT"weapon_p90"entity)
        
                if(!
is_valid_ent(iStoredSVDID))
                        return 
FMRES_IGNORED;
        
                if(
g_has_tomi[iOwner])
                {
                        
entity_set_int(iStoredSVDIDEV_INT_WEAPONKEYtomi_WEAPONKEY)
                        
g_has_tomi[iOwner] = false
                        
                        entity_set_model
(entity"")
                        
entity_set_int(entityEV_INT_body22)
                        
                        return 
FMRES_SUPERCEDE;
                }
        }
        
        
        return 
FMRES_IGNORED;
}

public 
gdm_thompson(id)
{
        new 
iWep2 give_item(id,"weapon_p90")
        if(
iWep2 0)
        {
            
cs_set_weapon_ammo(iWep2get_pcvar_num(cvar_clip_tomi))
            
cs_set_user_bpammo (idCSW_P90get_pcvar_num(cvar_tomi_ammo))

                
message_begin(MSG_ONEgmsgWeaponList, {0,0,0}, id)
        
write_string("weapon_thompson_gdm")
        
write_byte(7)
        
write_byte(100)
        
write_byte(-1)
        
write_byte(-1)
        
write_byte(0)
        
write_byte(8)
        
write_byte(CSW_P90)
        
message_end()
        }
        
g_has_tomi[id] = true;
}
 
public 
fw_tomi_AddToPlayer(tomiid)
{
        if(!
is_valid_ent(tomi) || !is_user_connected(id))
                return 
HAM_IGNORED;
        
        if(
entity_get_int(tomiEV_INT_WEAPONKEY) == tomi_WEAPONKEY)
        {
                
g_has_tomi[id] = true
                
                entity_set_int
(tomiEV_INT_WEAPONKEY0)

                
message_begin(MSG_ONEgmsgWeaponList, {0,0,0}, id)
        
write_string("weapon_thompson_gdm")
        
write_byte(7)
        
write_byte(100)
        
write_byte(-1)
        
write_byte(-1)
        
write_byte(0)
        
write_byte(8)
        
write_byte(CSW_P90)
        
message_end()
                
                return 
HAM_HANDLED;
        }
        else
        {
                
message_begin(MSG_ONEgmsgWeaponList, {0,0,0}, id)
        
write_string("weapon_p90")
        
write_byte(7)
        
write_byte(100)
        
write_byte(-1)
        
write_byte(-1)
        
write_byte(0)
        
write_byte(8)
        
write_byte(CSW_P90)
        
message_end()
        }
        
        return 
HAM_IGNORED;
}
 
public 
fw_CmdStart(iduc_handleseed)
{
        if(
id && id 33)
        {
        if(!
is_user_alive(id)) 
        return 
PLUGIN_HANDLED
        
if(get_user_weapon(id) == CSW_P90 && g_has_tomi[id])
        {
        if((
get_uc(uc_handleUC_Buttons) & IN_USE) && !(pev(idpev_oldbuttons) & IN_USE) && g_reload[id] == && g_mode2[id] == 0)
        {
                if(!
g_hasZoom[id])
                {
                        
g_hasZoom[id] = true
                        cs_set_user_zoom
(idCS_SET_AUGSG552_ZOOM1)
                }else{
                        
g_hasZoomid ] = false
                        cs_set_user_zoom
idCS_RESET_ZOOM)
                }
                if (!
g_mode[id])
                {
                        
g_hasZoom[id] = false
                        cs_set_user_zoom
(idCS_RESET_ZOOM0)
                }
        }
 
        if (
g_hasZoomid ] && (pev(idpev_button) & IN_RELOAD))
        {
                
g_hasZoomid ] = false
                cs_set_user_zoom
idCS_RESET_ZOOM)
        }
 
    if((
get_uc(uc_handleUC_Buttons) & IN_ATTACK2) && !(pev(idpev_oldbuttons) & IN_ATTACK2) && !g_mode2[id] && !g_reload[id])
                {
                      
g_hasZoomid ] = false
                    cs_set_user_zoom
idCS_RESET_ZOOM)
                    if(
g_mode[id] == 0make_mode2(id)
                    if(
g_mode[id] == 2make_mode1(id)
                }
        }
        return 
HAM_SUPERCEDE;
        }
        return 
PLUGIN_HANDLED
}

public 
make_mode2(id)
{
    
set_task(0.000001,"mode_new2",id)
    
g_mode2[id] = 1
    UTIL_PlayWeaponAnimation
(id6)
    
set_pdata_float(idm_flNextAttack0.000001PLAYER_LINUX_XTRA_OFF)
}

public 
make_mode1(id)
{
    
set_task(0.000001,"mode_new1",id)
    
g_mode2[id] = 1
    UTIL_PlayWeaponAnimation
(id6)
    
set_pdata_float(idm_flNextAttack0.000001PLAYER_LINUX_XTRA_OFF)
}

public 
mode_new2(id)
{
    if(
g_mode2[id] == && is_user_alive(id))
    {
        
g_mode2[id] = 0
        g_mode
[id] = 2
    
}
}

public 
mode_new1(id)
{
    if(
g_mode2[id] == && is_user_alive(id))
    {
        
g_mode2[id] = 0
        g_mode
[id] = 0
    
}
}

public 
fw_UseStationary_Post(entitycalleractivatoruse_type)
{
        if (
use_type == USE_STOPPED && is_user_connected(caller))
                
replace_weapon_models(callerget_user_weapon(caller))
}
 
public 
fw_Item_Deploy_Post(weapon_ent)
{
        static 
owner
        owner 
fm_cs_get_weapon_ent_owner(weapon_ent)
        
        static 
weaponid
        weaponid 
cs_get_weapon_id(weapon_ent)
        
        
replace_weapon_models(ownerweaponid)
}
 
public 
CurrentWeapon(id)
{
        
replace_weapon_models(idread_data(2))
        
remove_task(id)
        
g_reload[id] = 0
        g_mode2
[id] = 0
}
 
replace_weapon_models(idweaponid)
{
        switch (
weaponid)
        {
                case 
CSW_P90:
                {
                        if(
g_has_tomi[id])
                        {
                                if(
g_mode[id] == 0set_pev(idpev_viewmodel2tomi_V_MODEL)
                                if(
g_mode[id] == 2set_pev(idpev_viewmodel2tomi_V_MODEL)
                                
set_pev(idpev_weaponmodel2tomi_P_MODEL)
                        }
                }
        }
}
 
public 
fw_UpdateClientData_Post(PlayerSendWeaponsCD_Handle)
{
        if(!
is_user_alive(Player) || (get_user_weapon(Player) != CSW_P90) || !g_has_tomi[Player])
        return 
FMRES_IGNORED
        
        set_cd
(CD_HandleCD_flNextAttackhalflife_time () + 0.00001)
        return 
FMRES_HANDLED
}
 
public 
fw_tomi_PrimaryAttack(Weapon)
{
        new 
Player get_pdata_cbase(Weapon414)
        
        if (!
g_has_tomi[Player])
                return;
        
        
pev(Player,pev_punchangle,cl_pushangle[Player])
        
        
g_clip_ammo[Player] = cs_get_weapon_ammo(Weapon)
}
 
public 
fwPlaybackEvent(flagsinvokereventidFloat:delayFloat:origin[3], Float:angles[3], Float:fparam1Float:fparam2iParam1iParam2bParam1bParam2)
{
        if ((
eventid != g_orig_event_tomi))
                return 
FMRES_IGNORED
        
if (!(<= invoker <= g_MaxPlayers))
                return 
FMRES_IGNORED
 
        playback_event
(flags FEV_HOSTONLYinvokereventiddelayoriginanglesfparam1fparam2iParam1iParam2bParam1bParam2)
        return 
FMRES_SUPERCEDE
}
 
public 
fw_tomi_PrimaryAttack_Post(Weapon)
{
        new 
Player get_pdata_cbase(Weapon414)
        
        new 
szClipszAmmo
        get_user_weapon
(PlayerszClipszAmmo)
        if(
Player && Player 33)
        {
        if(!
g_has_tomi[Player])
        {
        if(
szClip 0emit_sound(PlayerCHAN_WEAPON"weapons/p90-1.wav"VOL_NORMATTN_NORM0PITCH_NORM)
        }
        if(
g_has_tomi[Player])
        {
                new 
Float:push[3]
                
pev(Player,pev_punchangle,push)
                
xs_vec_sub(push,cl_pushangle[Player],push)
                
                
xs_vec_mul_scalar(push,get_pcvar_float(cvar_recoil_tomi),push)
                
xs_vec_add(push,cl_pushangle[Player],push)
                
set_pev(Player,pev_punchangle,push)
                
                if (!
g_clip_ammo[Player])
                        return
                
                
emit_sound(PlayerCHAN_WEAPONFire_Sounds[0], VOL_NORMATTN_NORM0PITCH_NORM)
                
UTIL_PlayWeaponAnimation(Player3)
        
                
make_blood_and_bulletholes(Player)
                if(
g_mode[Player] == 2set_pdata_float(Playerm_flNextAttack0.3PLAYER_LINUX_XTRA_OFF)
        }
        }
}
 
public 
fw_TakeDamage(victiminflictorattackerFloat:damage)
{
        if (
victim != attacker && is_user_connected(attacker))
        {
                if(
get_user_weapon(attacker) == CSW_P90)
                {
                        if(
g_has_tomi[attacker])
                        {
                        if(
g_mode[attacker] == 2SetHamParamFloat(4damage get_pcvar_float(cvar_dmg_tomi2))
                        if(
g_mode[attacker] == 0SetHamParamFloat(4damage get_pcvar_float(cvar_dmg_tomi))
                        }
                }
        }
}
 
public 
message_DeathMsg(msg_idmsg_destid)
{
        static 
szTruncatedWeapon[33], iAttackeriVictim
        
        get_msg_arg_string
(4szTruncatedWeaponcharsmax(szTruncatedWeapon))
        
        
iAttacker get_msg_arg_int(1)
        
iVictim get_msg_arg_int(2)
        
        if(!
is_user_connected(iAttacker) || iAttacker == iVictim)
                return 
PLUGIN_CONTINUE
        
        
if(equal(szTruncatedWeapon"p90") && get_user_weapon(iAttacker) == CSW_P90)
        {
                if(
g_has_tomi[iAttacker])
                        
set_msg_arg_string(4"thompson")
        }
                
        return 
PLUGIN_CONTINUE
}
 
stock fm_cs_get_current_weapon_ent(id)
{
        return 
get_pdata_cbase(idOFFSET_ACTIVE_ITEMOFFSET_LINUX);
}
 
stock fm_cs_get_weapon_ent_owner(ent)
{
        return 
get_pdata_cbase(entOFFSET_WEAPONOWNEROFFSET_LINUX_WEAPONS);
}
 
stock UTIL_PlayWeaponAnimation(const Player, const Sequence)
{
        
set_pev(Playerpev_weaponanimSequence)
        
        
message_begin(MSG_ONE_UNRELIABLESVC_WEAPONANIM, .player Player)
        
write_byte(Sequence)
        
write_byte(pev(Playerpev_body))
        
message_end()
}
 
stock make_blood_and_bulletholes(id)
{
        new 
aimOrigin[3], targetbody
        get_user_origin
(idaimOrigin3)
        
get_user_aiming(idtargetbody)
        
        if(
target && target <= g_MaxPlayers)
        {
                new 
Float:fStart[3], Float:fEnd[3], Float:fRes[3], Float:fVel[3]
                
pev(idpev_originfStart)
                
                
velocity_by_aim(id64fVel)
                
                
fStart[0] = float(aimOrigin[0])
                
fStart[1] = float(aimOrigin[1])
                
fStart[2] = float(aimOrigin[2])
                
fEnd[0] = fStart[0]+fVel[0]
                
fEnd[1] = fStart[1]+fVel[1]
                
fEnd[2] = fStart[2]+fVel[2]
                
                new 
res
                engfunc
(EngFunc_TraceLinefStartfEnd0targetres)
                
get_tr2(resTR_vecEndPosfRes)
                
                
message_begin(MSG_BROADCASTSVC_TEMPENTITY
                
write_byte(TE_BLOODSPRITE)
                
write_coord(floatround(fStart[0])) 
                
write_coord(floatround(fStart[1])) 
                
write_coord(floatround(fStart[2])) 
                
write_shortm_iBlood ])
                
write_shortm_iBlood ] )
                
write_byte(70)
                
write_byte(random_num(1,2))
                
message_end()
                
                
        } 
        else if(!
is_user_connected(target))
        {
                if(
target)
                {
                        
message_begin(MSG_BROADCASTSVC_TEMPENTITY)
                        
write_byte(TE_DECAL)
                        
write_coord(aimOrigin[0])
                        
write_coord(aimOrigin[1])
                        
write_coord(aimOrigin[2])
                        
write_byte(GUNSHOT_DECALS[random_num 0sizeof GUNSHOT_DECALS -) ] )
                        
write_short(target)
                        
message_end()
                } 
                else 
                {
                        
message_begin(MSG_BROADCASTSVC_TEMPENTITY)
                        
write_byte(TE_WORLDDECAL)
                        
write_coord(aimOrigin[0])
                        
write_coord(aimOrigin[1])
                        
write_coord(aimOrigin[2])
                        
write_byte(GUNSHOT_DECALS[random_num 0sizeof GUNSHOT_DECALS -) ] )
                        
message_end()
                }
                
                
message_begin(MSG_BROADCASTSVC_TEMPENTITY)
                
write_byte(TE_GUNSHOTDECAL)
                
write_coord(aimOrigin[0])
                
write_coord(aimOrigin[1])
                
write_coord(aimOrigin[2])
                
write_short(id)
                
write_byte(GUNSHOT_DECALS[random_num 0sizeof GUNSHOT_DECALS -) ] )
                
message_end()
        }
}
 
public 
tomi__ItemPostFrame(weapon_entity) {
        new 
id pev(weapon_entitypev_owner)
        if (!
is_user_connected(id))
                return 
HAM_IGNORED;
 
        if (!
g_has_tomi[id])
                return 
HAM_IGNORED;
 
        new 
Float:flNextAttack get_pdata_float(idm_flNextAttackPLAYER_LINUX_XTRA_OFF)
 
        new 
iBpAmmo cs_get_user_bpammo(idCSW_P90);
        new 
iClip get_pdata_int(weapon_entitym_iClipWEAP_LINUX_XTRA_OFF)
 
        new 
fInReload get_pdata_int(weapon_entitym_fInReloadWEAP_LINUX_XTRA_OFF
 
        if( 
fInReload && flNextAttack <= 0.0 )
        {
                new 
min(get_pcvar_num(cvar_clip_tomi) - iClipiBpAmmo)
        
                
set_pdata_int(weapon_entitym_iClipiClip jWEAP_LINUX_XTRA_OFF)
                
cs_set_user_bpammo(idCSW_P90iBpAmmo-j);
                
                
set_pdata_int(weapon_entitym_fInReload0WEAP_LINUX_XTRA_OFF)
                
fInReload 0
                g_reload
[id] = 0
        
}
 
        return 
HAM_IGNORED;
}
 
public 
tomi__Reload(weapon_entity) {
        new 
id pev(weapon_entitypev_owner)
        if (!
is_user_connected(id))
                return 
HAM_IGNORED;
 
        if (!
g_has_tomi[id])
                return 
HAM_IGNORED;
 
        
g_tomi_TmpClip[id] = -1;
 
        new 
iBpAmmo cs_get_user_bpammo(idCSW_P90);
        new 
iClip get_pdata_int(weapon_entitym_iClipWEAP_LINUX_XTRA_OFF)
 
        if (
iBpAmmo <= 0)
                return 
HAM_SUPERCEDE;
 
        if (
iClip >= get_pcvar_num(cvar_clip_tomi))
                return 
HAM_SUPERCEDE;
 
 
        
g_tomi_TmpClip[id] = iClip;
 
        
g_reload[id] = 1
 
        
return HAM_IGNORED;
}
 
public 
tomi__Reload_Post(weapon_entity) {
        new 
id pev(weapon_entitypev_owner)
        if (!
is_user_connected(id))
                return 
HAM_IGNORED;
 
        if (!
g_has_tomi[id])
                return 
HAM_IGNORED;
 
        if (
g_tomi_TmpClip[id] == -1)
                return 
HAM_IGNORED;
 
        
set_pdata_int(weapon_entitym_iClipg_tomi_TmpClip[id], WEAP_LINUX_XTRA_OFF)
 
        
set_pdata_float(weapon_entitym_flTimeWeaponIdletomi_RELOAD_TIMEWEAP_LINUX_XTRA_OFF)
 
        
set_pdata_float(idm_flNextAttacktomi_RELOAD_TIMEPLAYER_LINUX_XTRA_OFF)
 
        
set_pdata_int(weapon_entitym_fInReload1WEAP_LINUX_XTRA_OFF)
 
        
// relaod animation
        
UTIL_PlayWeaponAnimation(id1)
 
        return 
HAM_IGNORED;

Add debug my plugins.ini n got this errors:

Code:
L 03/28/2014 - 08:46:47: [AMXX] Run time error 4: index out of bounds 
L 03/28/2014 - 08:46:47: [AMXX]    [0] gdm_thompson.sma::replace_weapon_models (line 356)
L 03/28/2014 - 08:46:47: [AMXX]    [1] gdm_thompson.sma::fw_Item_Deploy_Post (line 339)
Somebody fix this sma to me?

PS: my srv always shutting down therefore

Many thanks!

Last edited by Seth26; 03-28-2014 at 10:26.
Seth26 is offline
Kia
AlliedModders Donor
Join Date: Apr 2010
Location: In a world of madness
Old 03-28-2014 , 10:32   Re: [REQ] CSO Thompson FIX | Help Me!
Reply With Quote #2

Go bug the author.
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