I'm having an issue with the plugin. I have my damage set to 25 and its not kicking me after doing 100 damage.
Here's my config:
Code:
// This file was auto-generated by SourceMod (v1.3.8)
// ConVars for plugin "sky_ffpt_16r2.smx"
// Enables Display of person who is attacking teammates.
// -
// Default: "0"
l4d2_ffprotection_attacker_display "1"
// Attacker Display must be enabled. 1 (Center) 2 (Hint) 3 (Chat). If war, warn display, and attacker display enabled, encourage all 3 different values.)
// -
// Default: "0"
l4d2_ffprotection_attacker_display_type "3"
// Enable or Disable the redirection of Friendly Fire upon the attacker.
// -
// Default: "1"
l4d2_ffprotection_attacker_redirect "1"
// Friendly-Fire Limit at which to Ban Offender. 0 Disables. (Overrides Kick.)
// -
// Default: "0"
l4d2_ffprotection_ban "0"
// Enable or Disable the plugin.
// -
// Default: "1"
l4d2_ffprotection_enable "1"
// FF Damage Limit Enabled or Disabled. (Must be ON for Kick/Ban/Slay
// -
// Default: "1"
l4d2_ffprotection_fflimit "1"
// Enable or Disable Friendly-Fire through Molotov usage.
// -
// Default: "0"
l4d2_ffprotection_fire "0"
// Friendly-Fire Limit at which to Kick Offender. 0 Disables.
// -
// Default: "0"
l4d2_ffprotection_kick "25"
// If at least 1, will kick offender this many times prior to ban. If 0, will never kick.
// -
// Default: "1"
l4d2_ffprotection_kickmax "10"
// Punish the Attacking Teammate?
// -
// Default: "1"
l4d2_ffprotection_punish "1"
// Amount of damage offender receives. If 0, received is same as dealt.
// -
// Default: "1"
l4d2_ffprotection_punish_amount "0"
// Reset Friendly-Fire At the end of the campaign?
// -
// Default: "0"
l4d2_ffprotection_reset_finale "0"
// Reset Friendly-Fire At the end of the round? (Overrides campaign reset)
// -
// Default: "1"
l4d2_ffprotection_reset_round "1"
// If Enabled, shows full detail. Show victim, and attacker display must be enabled for this to work.
// -
// Default: "0"
l4d2_ffprotection_show_detail "0"
// If Attacker Display Enabled, Enables or Disables showing the victim.
// -
// Default: "0"
l4d2_ffprotection_show_victim "1"
// When set above 0, will kill attacker when they pass the Friendly-Fire Limit set here.
// -
// Default: "0"
l4d2_ffprotection_slay "0"
// Enable or Disable the plugin from slaying offenders.
// -
// Default: "1"
l4d2_ffprotection_slay_enabled "0"
// If ban is enabled, the amount of time in minutes to ban the offender.
// -
// Default: "15"
l4d2_ffprotection_timeban "15"
// Enable or Disable healing victim of damage received from Friendly-Fire.
// -
// Default: "1"
l4d2_ffprotection_victim_heal "0"
// Enable or Disable Warning Attacker.
// -
// Default: "1"
l4d2_ffprotection_warn "1"
// Enables or Disables showing player damage amount caused by their friendly-fire.
// -
// Default: "0"
l4d2_ffprotection_warn_display "0"
// 1 - Center Text 2 - Hint Text 3 - Chat Text. (Defaults to 1 if invalid selection. Should not be same as warn type due to conflict)
// -
// Default: "1"
l4d2_ffprotection_warn_display_type "1"
// 1 - Center Text (that small stuff) 2 - Hint Text 3 - Chat Text. (Defaults to 1 if invalid selection. Should not be same as display type due to conflict)
// -
// Default: "1"
l4d2_ffprotection_warn_type "2"
// Sky_ffpt_Ver
// -
// Default: "1.6r2"
sky_ffpt_ver "1.6r2"