EDIT: Solved, i cant believe it took this long for me to figure it out...damn Vscripts...
In l4d2 i have this weird problem where Tank doesnt idle and growl behind corners anymore. Instead, it starts to attack immeadately after it has spawned. (first thing you always hear from it, is tank music)
Second problem is, commons seem to spawn from wrong direction in gauntlets and propably in other places too. As example, in the gauntlets of DC map 4 or Passing map 2, infected seem to spawn behind the survivors instead of infront, effectily making the gauntlet too easy.
These bugs also occur on my singleplayer game (no sourcemod) and they dont seem to happen in Valve servers or playing xbox version...
How i can fix this? Please help.
Last edited by tRololo312312; 04-06-2017 at 12:59.
Reason: problem fixed...