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[TF2] Select A Saying


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MyWarthog
Senior Member
Join Date: Feb 2013
Old 03-19-2013 , 00:06   [TF2] Select A Saying
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Had an idea for a mod that could be kind of cool. What about introducing a more advanced menu to the game, used with a command such as sm_forceline where players can select a voice command as normal, but when selecting an option, they're introduced with another menu that allows them to pick specifically which sound is played? For example, the Heavy calling out a Spy:

Menu A:
Quote:
1 - VM 1
2 - VM 2
3 - VM 3
4 - Misc.
Menu B:
Quote:
1 - Incoming
2 - Spy!
3 - Sentry Ahead
4 - Teleporter Here
5 - Sentry Here
6 - Dispenser Here
7 - Activate Charge
8 - MEDIC: UberCharge Ready!
Menu C:
Quote:
1 - I Spy with My little Eye!
2 - Spy!
3 - A Spy!
4 - Pyro is Spy!
5 - Spy is Not Our Spy!
6 - Scout is Spy!
7 - Demoman is spy

8 - Next
After making the selection, the voice command triggers as normal. A chat message is sent for all nearby players saying Spy!, and the appropriate animations would take place. That would be the basic idea.

But then, it could get a bit more interesting as follows:

- The admins could trigger it for specific players via the admin menu
- Users can bind their favorite expressions to hot keys. An example command could be something like sm_forceline_say A B C D where A would represent the selection from Menu A, B would represent the number selection from Menu B, C would represent the selection from Menu C that would be on the Page D of that menu, which would default to Page 1.
-The Misc menu would be all of the sayings that could be triggered by events, such as eating a sandvich, or a fire, or being healed by a Medic. Menu B would be selecting the action, and Menu C would select the saying.

This could especially be used for creating funny dialogue between characters in game.

It wouldn't interfere with the normal, random, menus obviously... it'd only be accessible through the command.

Thoughts?

Last edited by MyWarthog; 03-19-2013 at 00:09.
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