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[L4D & L4D2] ReverseBurn and ExplosionAnnouncer [v1.2.2a (09-Sep-2023)]


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S.A.S
Member
Join Date: Jul 2023
Old 12-01-2023 , 03:44   Re: [L4D & L4D2] ReverseBurn and ExplosionAnnouncer [v1.2.2a (09-Sep-2023)]
Reply With Quote #21

Can you please add ReverseBurn for bots?
Because when you throw a from explodables (gascans, fireworks, etc.) and there's a bot there, it takes away HP from the player

Last edited by S.A.S; 12-01-2023 at 03:50.
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Mystik Spiral
Senior Member
Join Date: Oct 2020
Location: Orlando, FL
Old 12-04-2023 , 08:02   Re: [L4D & L4D2] ReverseBurn and ExplosionAnnouncer [v1.2.2a (09-Sep-2023)]
Reply With Quote #22

@S.A.S If you do not want blast damage reversed, set the convar: RBaEA_blast=0. Burn damage will only be reversed if you shoot the gascan within burn proximity of a player. If you shoot a gascan where no player is in burn proximity and then a player (including bots) walk into the fire, the damage will not be reversed. Instead of this plugin, you might want to consider the Detonation Control plugin instead... which will simply not detonate the gascan if you shoot it in proximity of a player (separate proximity settings for self/incapped/other). When no player is in proximity of the gascan it will detonate as normal.
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S.A.S
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Join Date: Jul 2023
Old 12-04-2023 , 15:37   Re: [L4D & L4D2] ReverseBurn and ExplosionAnnouncer [v1.2.2a (09-Sep-2023)]
Reply With Quote #23

I need it to only not work for bots, for players this plugin works great.
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CaRmilla
Member
Join Date: Jan 2021
Old 05-18-2024 , 13:09   Re: [L4D & L4D2] ReverseBurn and ExplosionAnnouncer [v1.2.2 (23-Oct-2021)]
Reply With Quote #24

The announcement you get when joining the server: "NOTICE: This server reverses explodable burn damage!" Is there a way to disable this?

Quote:
Originally Posted by Mystik Spiral View Post
Do you mean the announcements when joining the server, the chat messages when burn/explosion damage is reversed, or the chat messages announcing the player that caused the explosion... or a combination of some or all of the above?

Last edited by CaRmilla; 05-18-2024 at 13:10.
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Mystik Spiral
Senior Member
Join Date: Oct 2020
Location: Orlando, FL
Old 05-18-2024 , 19:13   Re: [L4D & L4D2] ReverseBurn and ExplosionAnnouncer [v1.2.2 (23-Oct-2021)]
Reply With Quote #25

Quote:
Originally Posted by CaRmilla View Post
The announcement you get when joining the server: "NOTICE: This server reverses explodable burn damage!" Is there a way to disable this?
Hi @CaRmilla. There is no ConVar for it, but you can just comment or delete these lines and compile a new smx and there will be no more join announcement.

PHP Code:
public void OnClientPostAdminCheck(int client)
{
    
CreateTimer(16.0AnnouncePluginclient);

For something ever simpler, you could edit the addons/sourcemod/translations/l4d_ReverseBurn_and_ExplosionAnnouncer.phrase s.txt file and change this line in the "Announce" section...

from:
PHP Code:
"en"            "{orange}NOTICE:{lightgreen} This server reverses explodable burn damage!" 
to:
PHP Code:
"en"            " " 
For what its worth, I do not use this plugin anymore and use Detonation Control instead. With it, if a griefer tries to burn the team, the molotov/gascan does not detonate/explode, but otherwise works normally. Lots of options to set how close or far away to control the detonation.
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CaRmilla
Member
Join Date: Jan 2021
Old 05-18-2024 , 20:36   Re: [L4D & L4D2] ReverseBurn and ExplosionAnnouncer [v1.2.2 (23-Oct-2021)]
Reply With Quote #26

Thanks!
I use this plugin because includes propane and oxygen, that is exactly what I need

Quote:
Originally Posted by Mystik Spiral View Post
Hi @CaRmilla. There is no ConVar for it, but you can just comment or delete these lines and compile a new smx and there will be no more join announcement.

PHP Code:
public void OnClientPostAdminCheck(int client)
{
    
CreateTimer(16.0AnnouncePluginclient);

For something ever simpler, you could edit the addons/sourcemod/translations/l4d_ReverseBurn_and_ExplosionAnnouncer.phrase s.txt file and change this line in the "Announce" section...

from:
PHP Code:
"en"            "{orange}NOTICE:{lightgreen} This server reverses explodable burn damage!" 
to:
PHP Code:
"en"            " " 
For what its worth, I do not use this plugin anymore and use Detonation Control instead. With it, if a griefer tries to burn the team, the molotov/gascan does not detonate/explode, but otherwise works normally. Lots of options to set how close or far away to control the detonation.
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