Description
This plugin is
improved and optimized version of
Double Jump plugin. As Darkranger said in his topic:
"this plugins lets a player jump by pressing the jump-button again while in air". And it`s exactly what it is.
It`s made and tested for CS:GO, but will work in any games, where Darkranger`s plugin work(not tested).
Changes
- Config file is now /cfg/sourcemod/sm_mjump_cfg
- It`s renamed to MultiJumps everywhere, prefix for cvars is sm_mjump_
- 'Enabled' cvar is deleted
- sm_mjump_max 0 disables plugin
- sm_mjump_max have no raise limitaions
- sm_mjump_boost can take any values
- Added cvar sm_mjump_announce (0/1) to turn on/off announcement
- Announcement doesn`t change either sm_mjump_knife 0 or 1
- Announcement notifies client only if multijumps turned on (sm_mjump_max >= 1)
AdminMenu Integration
You can embed option for this plugin in your admin menu with placing in your /sourcemod/configs/adminmenu_custom.txt something like this:
Code:
"Multijumping"
{
"cmd" "sm_mjump_max #1"
"execute" "server"
"admin" "sm_cvar"
"1"
{
"title" "Set multijumping mode:"
"type" "list"
"1" "1"
"2" "2"
"3" "3"
"4" "4"
"5" "5"
"6" "100"
"6" "Unlimited"
"7" "0"
"7." "Off"
}
}
Config
Code:
// Should this plugin announce itself?
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_mjump_announce "0"
// The amount of vertical boost to apply to double jumps
// -
// Default: "300.0"
sm_mjump_boost "300.0"
// disable(0) / enable(1) multi-jumping only on Knife Level for AR (GunGame)
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_mjump_knife "0"
// Max rejumps count; 0 - disable plugin
// -
// Default: "1"
// Minimum: "0.000000"
sm_mjump_max "1"
Requirements
SDK HOOKS
Installation
Place .smx and .sp files exactly in your /plugin and /scripting folders of sourcemod directory
You can also download attached cfg file, edit it and place in /csgo/cfg/sourcemod directory, if you don`t want to generate new.