Quote:
Originally Posted by bhunji
Chinese version over here : NMRiH 中文任務提示 Chinese Objective
Title- Multilingual Objective Beta
Description : make your server Objective Multilingual- Show objective message by your own language
- Auto get original code and message from map nmo file
- Supported C button
- game_text message changee
Requirements:
How to use: Multilingual file : configs\ObjectiveT\mapname.ini
PHP Code:
"objective"
{
"zho" //this is language code
{
"Code Name" "Code Message"
}
"Original" //auto generate by plugin from reading nmo and game_text entity
{
"Original Code Name" "Original Code Message"
}
}
Plugin Variables:
PHP Code:
obj_showserver 1
//Show Objective on console
obj_language zho
//Server Objective Language
Command
PHP Code:
show objective message : Press your C button
Show the past objective list : objs
Command(Only for admin root)
PHP Code:
nmrih_obj
//show all objective message list
- V1.20 supported to C button
- V1.35 auto get name code , separate map file
- V1.36 game_text can be supported now
- V1.38 game_text with multi line
- V1.39 fixed the get original code error , random color left up corner message
- V1.40 new cvars and command
- V1.41 fixed the get original code error , remove unnecessary code
Current Supported Language :
sorry for my bad english.....
first start develop date:2013-11-19
|
compile 1.12.0_7136
----
// error 017: undefined symbol "Math_VectorsEqual"
// 409 | if (Math_VectorsEqual(m_vecMins, vecMins) && Math_VectorsEqual(m_vecMaxs, vecMaxs)) {
// --------------^
//
// error 017: undefined symbol "Math_VectorsEqual"
// 409 | if (Math_VectorsEqual(m_vecMins, vecMins) && Math_VectorsEqual(m_vecMaxs, vecMaxs)) {
// -------------------------------------------------------^
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