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Timiditas
Senior Member
Join Date: Apr 2009
Old 09-12-2009 , 09:37   CSS Deathmatch Bonus HP/Nades v1.3beta
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Plugin automatically creates and executes config file in
cstrike/cfg/sourcemod/dm_bonus.cfg

dm_bonus_enable - default 1 - Enable/Disable plugin
dm_bonus_nademode - default 0 - 0 = replenish used nades only, 1 = always give nade (useful in conjunction with SM plugin 'Grenade Pack')
dm_bonus_healthmode - default 100 - Replenish health up to this amount, 0 = No maximum, always gives bonus health
dm_bonus_health - default 15 - Amount of HP to give for every kill, 0 = disable
dm_bonus_health_headshot - default 15 - Amount of HP to give for headshot, 0 = disable
dm_bonus_needed_HE - default 2 - Kills needed to receive hegrenade, 0 = disable
dm_bonus_needed_flash - default 5 - Kills needed to receive flashbang, 0 = disable
dm_bonus_needed_smoke - default 1 - Kills needed to receive smokegrenade, 0 = disable

Should work on any server, but was designed specifically with CSS: DM and 'Grenade Pack' in mind.
Without Grenade Pack, you should leave 'nademode' on 0, otherwise additional nades given will just drop to the ground when your nade slot is full. Really nasty with default settings and DM running without Grenade Pack; the whole map is full of smoke grenades.

v1.1
fixed:
L 10/18/2009 - 011:11: [SM] Native "GetClientTeam" reported: Client index 0 is invalid
v1.2
dm_bonus_health_headshot - default 15 - Amount of HP to give for headshot, 0 = disable
v1.3beta
dm_bonus_health_knife - default 30 - Amount of HP to give for knifekill, 0 = disable
dm_bonus_FFA - default 1 - Free for all mode. Set to zero if teamkills should not give bonuses
Hopefully fixed plugin ignoring cvar dm_bonus_enable
Attached Files
File Type: sp Get Plugin or Get Source (CSSDM_bonus.sp - 6197 views - 6.7 KB)
File Type: sp Get Plugin or Get Source (CSSDM_bonus_beta.sp - 1788 views - 7.5 KB)
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Last edited by Timiditas; 03-07-2015 at 12:43.
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