Thread: Zombie:Reloaded
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rhelgeby
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Join Date: Oct 2008
Location: 0x4E6F72776179
Old 02-14-2010 , 17:24   Re: Zombie:Reloaded
Reply With Quote #7

Patch update (r595)
  • Added patch changelog.
  • Fixed unlimited ammo exploit in ZMarket menu.
  • Fixed admin classes not restored from cookies.
  • Fixed a bug in client listing menus when selecting a client that left the game caused errors.
  • Fixed the default sky on the first map not reverting properly if zr_veffects_sky was enabled in zombiereloaded.cfg.
  • Fixed players not extinguished when in water.
  • Stopped the "Zombies can't use weapons" message when using autobuy outside of a buyzone.
  • Fixed problems that came up if a client was infected through admin after the round started, but before the freeze time expired.
  • Fixed a bug where zr_suicide_cmds was being ignored and only the default value was being used.

See attachment "zombiereloaded-3.0-b2-patch-r546-r595.zip" in the first post here: http://forums.alliedmods.net/showthread.php?t=111492
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Zombie:Reloaded | PawnUnit | Object Library
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