Quote:
Originally Posted by Powerlord
Check the value of mp_match_end_restart and make sure its set to 0.
timeleft not giving you how much time will happen until map change bugs me. It makes me think that mp_timelimit got set to 0, possibly by one of the gamemode configurations.
If you have a gamemodes_server.txt file, you could try moving the cvars into there... as I recall, gamemode files have a cvars section. I'm not an expert at configuring CS:GO servers, though.
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My problem is that mp_timelimit not ends the round when it is over.(Maybe a command to activate that?) So i need to set the roundtimes to 30 too but when the map gets extended it will end the map because only the timelimit get extended. How to fix?