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[NMRiH] Cyclop's beam (2016/05/03)
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yomox9
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Join Date: Jan 2014
Location: jp
05-06-2016 , 23:12 Re: [NMRiH] Cyclop's beam (2016/05/03)
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I could it. I should read carefully.Thank you~
This is funny idea plugin.
My suggestion:
・Energy for Beam. e.g. 0~100
・For create beam, need Full energy. e.g. 100
・If create beam, Energy will be 0.
・Energy will be recovery at regular intervals. e.g. 10/sec
・Energy indicator e.g. "Energy 100" on screen bottom left
・When only press reload button + Attack button, crate beam
・Beam sound
・More thick beam
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