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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 02-01-2011 , 09:32   [L4D2] Global Shadow Fix (1.3) [11-Dec-2022]
Reply With Quote #1



Valve missed this minor detail.


Maps corrected:
c1m1_hotel
c1m2_streets
c1m3_mall
c1m4_atrium
c4m1_milltown_a


Cvars:
l4d2_global_shadow_fix_version


Changes:
Code:
1.3 (11-Dec-2022)
    - Changes to fix compile warnings on SourceMod 1.11.

1.2 (10-May-2020)
    - Various changes to tidy up code.

1.1 (05-May-2018)
    - Converted plugin source to the latest syntax utilizing methodmaps. Requires SourceMod 1.8 or newer.

1.0 (01-Feb-2011)
    - Initial release.

Installation:
  1. Click "Get Plugin" and put the .smx file into your servers \addons\sourcemod\plugins\ folder.
Attached Files
File Type: sp Get Plugin or Get Source (l4d2_global_shadow_fix.sp - 596 views - 6.0 KB)
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Last edited by Silvers; 12-10-2022 at 18:46.
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