Quote:
Originally Posted by Red Alex
@Sev: 1.6 already support the L4D2 port of No Mercy
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Your right.
But what I did notice is that on second wave. The 2nd tank won't spawn in until the first tank has been killed. The 2nd tank then spawns immediately before the rescue helicopter arrives.
So in essence, the 2nd tank doesn't spawn with the first tank on the second wave until after you defeat the first tank of the second wave. I haven't tested to see if he doesn't spawn on the first wave yet.
On another note. Could it be at all possible for you to include a cvar that would allow the option to spawn tanks on the first map or any map of any campaign in your next version?
Like example
No Mercy Map 1
Parish Map 1
Other maps that prohibit it.