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Wliu
Veteran Member
Join Date: Apr 2013
Old 11-08-2013 , 18:49   Re: FF2 1.0.8 Released
Reply With Quote #25

I think I tracked down most/all of the bugs, so here's 1.0.8 again.

Changelog:
RoundState_PreGame was changed from 0 to -1.
RoundState_Stalemate was changed from 2 to 1 because logic.
Fixed a bug in ClientTimer.
More formatting.
Barely noticeable translation changes.
ff2_halloween's default value was changed from 0 to 2 (which still might not work ).

checkFirstHale is broken and I have no idea to fix it, mostly because all it does is respawn the boss with no weapons. BGMs will still play if a Hale suicides on round start, which I'll be looking into for the next version.

Also, I was wrong when I said the "scoreboard" wouldn't show if the round ended in a stalemate. GameRules is stupid and counts stalemate as a round win and a running round as a stalemate.

I'm thinking of changing the versioning format to major.minor.bugfix (eg for this one it would be 1.8.1), so that I can easily change the number without doing something like 1.0.8_01.
Attached Files
File Type: sp Get Plugin or Get Source (freak_fortress_2.sp - 380 views - 194.5 KB)
File Type: smx freak_fortress_2.smx (100.9 KB, 531 views)
File Type: txt freak_fortress_2.phrases.txt (7.4 KB, 583 views)
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Last edited by Wliu; 11-08-2013 at 18:50.
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