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MistaGee
Senior Member
Join Date: Aug 2004
Location: Germany (Fulda)
Old 12-03-2006 , 14:14   Re: WarriorMod: Clanwar manager
Reply With Quote #3

Quote:
Originally Posted by chumly View Post
So, does this really require the lib?
Could you recompile with 15?
Could you recompile without DB support?
Have any solutions for me to help getting it going as is?
You could ln -s /usr/lib/libmysqlclient.so.15 /usr/lib/libmysqlclient.so.14... it's a faked solution, but it should work
I need to update the Makefile indeed to compile against a later version. As I'm currently developing Version 1.6.8, having some internal changes, this will come in the next update.

Quote:
Originally Posted by chumly View Post
Also, where is the config kept for the server settings in war mode?
Is it kept in a DB? How do I change the settings for different requirements?

The Plugin simply exec's eslXonX.cfg, where X matches the number of players. in 4on4, esl5on5.cfg is used.
After this has been exec'ed, sv_pausable and mp_fadetoblack are set according to the values defined in the cvars. for now, you can only change these. I'm about to implement a config file where you can set all the commands you like, but that's going to take a little while

Greetz
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