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Request : just need simple fix for this L4D2 plugins
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midnight9
Senior Member
Join Date: Nov 2012
11-06-2017 , 09:43 Re: Request : just need simple fix for this L4D2 plugins
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5
Quote:
Originally Posted by
eziosid
hello sir tested but this code not working ... i think code missing in this section
like this
else if(StrEqual(cmap, "map_name"))
{
DispatchKeyValue(fence, "model", FENCE_MODEL04);
fnOrigin[0] = 916.505737; fnAngles[0] = 0.135685;
fnOrigin[1] = 3674.522705; fnAngles[1] = -89.859390;
fnOrigin[2] = 93.659073; fnAngles[2] = 0.000000;
}
Yes this will only block the saferoom door from what i can tell. To block paths this would require some work with hammer map editor i think
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