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[TF2] 10vM (Ten Mann vs Machine) (v1.1, 10/29/2012)
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friagram
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Join Date: Sep 2012
Location: Silicon Valley
06-03-2013 , 11:11 Re: [TF2] 10vM (Ten Mann vs Machine) (v1.1, 10/29/2012)
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hadn't happened to me in ages, and then just the other day I saw it happen. I use 8 slots which is stable. 10 was way too crashy.
8/8
7/7
6/6
5/5
Kept dropping, took about 5 minutes to decline 5 slots. I was unable to set the player count manually, or by changing maps. Might be some weird engine bug or something. Had to restart the server.
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