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Rain_orel
New Member
Join Date: Jul 2010
Old 07-28-2010 , 06:44   [L4D2] Weapon Remove
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My friend always wondered how one weapon spawn can produce an infinite number of weapons. This little plugin fixes this injustice.

l4d2_usecount defines how many times a weapon spawn can be used before it will be removed.
Attached Files
File Type: sp Get Plugin or Get Source (l4d2_deleteweapon.sp - 4221 views - 1.4 KB)

Last edited by Rain_orel; 07-28-2010 at 06:45. Reason: Why the hell plugin optoins don't set first time?
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