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pizzahut
Senior Member
Join Date: Oct 2004
Old 09-29-2012 , 14:20   Re: Bots vs. Humans (co-op) for TFC
Reply With Quote #4

Quote:
Originally Posted by ConnorMcLeod View Post
Any reason you don't use get_players ?
Thanks for the hint.

Quote:
Originally Posted by ConnorMcLeod View Post
Also as there is a 1.0 looping task, i don't think that setting the same task to 1.0 on clcmd_spectate and on client_disconnect is worth.
It's a different task, I'm trying to minimise CPU load. I wanted the looping task to be a single task, set when a bot changes team (log event), but it didn't work out.

I could merge the two tasks I guess, into the looping one. CPU load would probably still be low enough.

Last edited by pizzahut; 09-29-2012 at 14:51.
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