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[L4D2] Jockey racing v1.0.8(+ 4 player mode)
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Searcher64
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Join Date: Apr 2010
07-29-2010 , 16:15 Re: [L4d2] Jockey racing v1.0.5
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1. I checked the jockey ride time at the round end, it said 0:19 seconds
6. That's strange.....why are some saferoom doors opened like on c2m3_coaster? While I was waiting for the !forcestart (5 second) wait on ready up plugin, I saw the saferoom door automatically opened....the bar came off and it opened itself O_O
7. The commons just come at the beginning, usually 1 pre-spawned and the rest of them just come from on top of us or somewhere, they just rush at us (except the 1 pre-spawned)
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