Thread
:
[TF2] Necro-mashed!
View Single Post
Chdata
Veteran Member
Join Date: Aug 2012
Location: Computer Chair, Illinois
05-25-2015 , 16:45 Re: [TF2] Necro-mashed!
#
4
you could do something like, use ongameframe + SetEntityRenderColor and make it fade in from nothing, then fade out. Even if it's a very fast fade, doing such a thing is a huge aesthetic plus.
__________________
Owner of
TF2Data
Donate
|
Steam
|
Speed ASM
My plugins:
Updated VSH 1.55
|
Plugin Threads
|
Github
Last edited by Chdata; 05-25-2015 at
16:45
.
Chdata
View Public Profile
Send a private message to Chdata
Visit Chdata's homepage!
Find More Posts by Chdata