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KWo
AMX Mod X Beta Tester
Join Date: Jul 2004
Location: Poland
Old 12-08-2006 , 07:18   Re: CSDM 2.1d beta
Reply With Quote #28

Quote:
Originally Posted by Simon Logic
No.
I know - read [EDIT2]

Quote:
Originally Posted by Simon Logic
Consider it, please.
Later - first, please, try test 2.1e I posted about 3 posts above.


You have settings in cfg file and CSDM should obey them. Isn't it a basic concept? Also i don't see any fun in disappearing weapon on drop. Moreover this feature adds new tactics. You can shoot with two (try more =) ) weapons consecutively.[/QUOTE]

Quote:
Originally Posted by faluco
About the weapons being dropped ignoring the drop time it is something i did on purpose...
You can always write weapons_stay 0 in csdm.cfg - so Your weapons will be removed immediately. If someone want to have them on the ground for a while - why not? Done in 2.1e (really stupid way ) - please test it.
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