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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 01-10-2012 , 04:28   Re: [L4D2] Flare Gun (2.0) [01-Jan-2012]
Reply With Quote #8

Quote:
Originally Posted by Chronic1 View Post
I see nothing in my error logs from yesterday that would interrupt the process.
I set this in my config...
Well you won't be causing damage to yourself because of this:
l4d2_flare_gun_damage_ff_self "0.0"



Quote:
Originally Posted by disawar1 View Post
sometimes when sensor bomb explodes It has caused great damage and you find yourself on the floor, i think plugin conflict anyone have this issues?
We worked out the plugin conflict was: "Block Rocket Jump Exploit".
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