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[CS:GO] Player Trails (v1.1.0, 2016-11-04)
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Maxximou5
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Join Date: Feb 2013
09-06-2015 , 23:53 Re: [CS:GO] Player Trails (v1.0.0 2015-09-06)
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It's complicated in that aspect regarding CS:GO and trails, the only proper usage is using: TE_SetupBeamFollow
You can try out different sprites if you wish, just modify line 33 in the source file.
Search the pak01_dir.vpk in the section: materials/sprites/*
There are complicated methods of using custom ones, this free version does not nor will it use custom sprites.
Also for future readers, I am aware that if you stop moving and the beam fades away, it does not return without doing the command again. That is why I incorporated the spam check command for how many times per round someone can do it. This is to ensure no one spams it and uses too many.
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