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Merudo
Senior Member
Join Date: Feb 2016
Old 03-01-2016 , 13:53   Re: [L4d] Determine infected type
Reply With Quote #7

This is super old, but I'd like to know what the problem is with GetEntProp(client, Prop_Send, "m_zombieClass").

Does it work incorrectly for dead zombies? If so, what should be used instead?
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