Thread: Mapend Sounds
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ntfs
Member
Join Date: Jun 2006
Location: Germany
Old 08-11-2006 , 06:43   Re: Mapend Sounds
Reply With Quote #4

Quote:
Originally Posted by sbeex
nice idea but all players have to download the sound and it's the end of the map so maybe you can precache the sound from an url and so players don't have to download the sound and they will have a bit more ping but it's the end so no problem !
the clients download the soundfiles when they connect not while playing.


Quote:
Originally Posted by Server Crasher
That being said, this plugin was made for 1.75a? I say this because it wont compile under lower versions, can you make it so that it will?
error
Code:
precache_generic, unknown function
Yes is was made for amx 175 but it will work with older versions now.
have fun ;-)

Code:
Welcome to the AMX Mod X 1.60-300 Compiler.
Copyright (c) 1997-2005 ITB CompuPhase, AMX Mod X Team

Header size:            364 bytes
Code size:             1236 bytes
Data size:             1988 bytes
Stack/heap size:      16384 bytes; estimated max. usage=39 cells (156 bytes)
Total requirements:   19972 bytes
Done.

Last edited by ntfs; 08-11-2006 at 07:04.
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